/*
* Player Java Client 3 - PlayerLimbPowerReq.java
* Copyright (C) 2006 Radu Bogdan Rusu
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*
*/
package javaclient3.structures.limb;
import javaclient3.structures.*;
/**
* Request/reply: Power.
* Turn the power to the limb by sending a PLAYER_LIMB_POWER_REQ request. Be
* careful when turning power on that the limb is not obstructed from its
* home position in case it moves to it (common behaviour). Null reponse
* @author Radu Bogdan Rusu
* @version
* <ul>
* <li>v2.0 - Player 2.0 supported
* </ul>
*/
public class PlayerLimbPowerReq implements PlayerConstants {
// Power setting; 0 for off, 1 for on.
private byte value;
/**
* @return Power setting; 0 for off, 1 for on.
**/
public synchronized byte getValue () {
return this.value;
}
/**
* @param newValue Power setting; 0 for off, 1 for on.
*
*/
public synchronized void setValue (byte newValue) {
this.value = newValue;
}
}