/*
* Player Java Client 3 - PlayerLaserPowerConfig.java
* Copyright (C) 2006 Radu Bogdan Rusu
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*
*/
package javaclient3.structures.laser;
import javaclient3.structures.*;
/**
* Request/reply: Turn power on/off.
* Send a PLAYER_LASER_REQ_POWER request to turn laser power on or off
* (assuming your hardware supports it).
* @author Radu Bogdan Rusu
* @version
* <ul>
* <li>v2.0 - Player 2.0 supported
* </ul>
*/
public class PlayerLaserPowerConfig implements PlayerConstants {
// FALSE to turn laser off, TRUE to turn laser on
private byte state;
/**
* @return FALSE to turn laser off, TRUE to turn laser on
**/
public synchronized byte getState () {
return this.state;
}
/**
* @param newState FALSE to turn laser off, TRUE to turn laser on
*
*/
public synchronized void setState (byte newState) {
this.state = newState;
}
}