/* * Player Java Client 3 - PlayerPosition1dPowerConfig.java * Copyright (C) 2006 Radu Bogdan Rusu * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ * */ package javaclient3.structures.position1d; import javaclient3.structures.*; /** * Request/reply: Motor power. * On some robots, the motor power can be turned on and off from software. * To do so, send a PLAYER_POSITION1D_MOTOR_POWER request with the format * given below, and with the appropriate state (zero for motors off and * non-zero for motors on). Null response. * Be VERY careful with this command! You are very likely to start the * robot running across the room at high speed with the battery charger * still attached. * * @author Radu Bogdan Rusu * @version * <ul> * <li>v2.0 - Player 2.0 supported * </ul> */ public class PlayerPosition1dPowerConfig implements PlayerConstants { // FALSE for off, TRUE for on private byte state; /** * @return FALSE for off, TRUE for on **/ public synchronized byte getState () { return this.state; } /** * @param newState FALSE for off, TRUE for on * */ public synchronized void setState (byte newState) { this.state = newState; } }