/* * Player Java Client - PlayerDeviceDevlist.java * Copyright (C) 2002-2005 Maxim A. Batalin, Esben H. Ostergaard & Radu Bogdan Rusu * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ * */ package javaclient3.structures.player; import javaclient3.structures.PlayerDevAddr; /** * It's useful for applications such as viewer programs and test suites that * tailor behave differently depending on which devices are available. * To request the list, send a null PLAYER_PLAYER_REQ_DEVLIST. * (see the player_device_devlist structure from player.h) * @author Radu Bogdan Rusu * @version * <ul> * <li>v2.0 - Player 2.0 - initial support * </ul> */ public class PlayerDeviceDevlist { private int devicesCount; /* the number of devices */ private PlayerDevAddr[] devList; /* the list of available devices */ /** * * @return the number of devices */ public synchronized int getDeviceCount () { return this.devicesCount; } /** * * @param newdevicescount number of devices */ public synchronized void setDeviceCount (int newdevicescount) { this.devicesCount = newdevicescount; } /** * * @return the list of available devices */ public synchronized PlayerDevAddr[] getDevList () { return this.devList; } /** * * @param newdevlist list of available devices */ public synchronized void setDevList (PlayerDevAddr[] newdevlist) { this.devList = newdevlist; } }