/*
* Player Java Client 3 - PlayerBlinkenlightData.java
* Copyright (C) 2006 Radu Bogdan Rusu
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*
*/
package javaclient3.structures.blinkenlight;
import javaclient3.structures.*;
/**
* Data: state (PLAYER_BLINKENLIGHT_DATA_STATE)
* The blinkenlight data provides the current state of the indicator
* light.
* @author Radu Bogdan Rusu
* @version
* <ul>
* <li>v2.0 - Player 2.0 supported
* </ul>
*/
public class PlayerBlinkenlightData implements PlayerConstants {
// FALSE: disabled, TRUE: enabled
private byte enable;
// flash period (one whole on-off cycle) [s].
private float period;
// flash duty cycle (ratio of time-on to time-off in one cycle)
private float dutycycle;
// the color of the light
private PlayerColor color;
/**
* @return FALSE: disabled, TRUE: enabled
**/
public synchronized byte getEnable () {
return this.enable;
}
/**
* @param newEnable FALSE: disabled, TRUE: enabled
*
*/
public synchronized void setEnable (byte newEnable) {
this.enable = newEnable;
}
/**
* @return flash period (one whole on-off cycle) [s].
**/
public synchronized float getPeriod () {
return this.period;
}
/**
* @param newPeriod flash period (one whole on-off cycle) [s].
*
*/
public synchronized void setPeriod (float newPeriod) {
this.period = newPeriod;
}
/**
* @return flash duty cycle (ratio of time-on to time-off in one cycle).
**/
public synchronized float getDutycycle () {
return this.dutycycle;
}
/**
* @param newDutycycle flash duty cycle (ratio of time-on to time-off in
* one cycle)
*
*/
public synchronized void setDutycycle (float newDutycycle) {
this.dutycycle = newDutycycle;
}
/**
* @return the color of the light
**/
public synchronized PlayerColor getColor () {
return this.color;
}
/**
* @param newColor the color of the light
*
*/
public synchronized void setColor (PlayerColor newColor) {
this.color = newColor;
}
}