/* * Player Java Client 3 - PlayerBlinkenlightData.java * Copyright (C) 2006 Radu Bogdan Rusu * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ * */ package javaclient3.structures.blinkenlight; import javaclient3.structures.*; /** * Data: state (PLAYER_BLINKENLIGHT_DATA_STATE) * The blinkenlight data provides the current state of the indicator * light. * @author Radu Bogdan Rusu * @version * <ul> * <li>v2.0 - Player 2.0 supported * </ul> */ public class PlayerBlinkenlightData implements PlayerConstants { // FALSE: disabled, TRUE: enabled private byte enable; // flash period (one whole on-off cycle) [s]. private float period; // flash duty cycle (ratio of time-on to time-off in one cycle) private float dutycycle; // the color of the light private PlayerColor color; /** * @return FALSE: disabled, TRUE: enabled **/ public synchronized byte getEnable () { return this.enable; } /** * @param newEnable FALSE: disabled, TRUE: enabled * */ public synchronized void setEnable (byte newEnable) { this.enable = newEnable; } /** * @return flash period (one whole on-off cycle) [s]. **/ public synchronized float getPeriod () { return this.period; } /** * @param newPeriod flash period (one whole on-off cycle) [s]. * */ public synchronized void setPeriod (float newPeriod) { this.period = newPeriod; } /** * @return flash duty cycle (ratio of time-on to time-off in one cycle). **/ public synchronized float getDutycycle () { return this.dutycycle; } /** * @param newDutycycle flash duty cycle (ratio of time-on to time-off in * one cycle) * */ public synchronized void setDutycycle (float newDutycycle) { this.dutycycle = newDutycycle; } /** * @return the color of the light **/ public synchronized PlayerColor getColor () { return this.color; } /** * @param newColor the color of the light * */ public synchronized void setColor (PlayerColor newColor) { this.color = newColor; } }