/* * Player Java Client 3 - PlayerPosition1dData.java * Copyright (C) 2006 Radu Bogdan Rusu * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ * */ package javaclient3.structures.position1d; import javaclient3.structures.*; /** * Data: state (PLAYER_POSITION1D_DATA_STATE) * The position interface returns data regarding the odometric pose and * velocity of the robot, as well as motor stall information. * @author Radu Bogdan Rusu * @version * <ul> * <li>v2.0 - Player 2.0 supported * </ul> */ public class PlayerPosition1dData implements PlayerConstants { // position [m] or [rad] depending on actuator type private float pos; // translational velocities [m/s] or [rad/s] depending on actuator type private float vel; // Is the motor stalled? private byte stall; // bitfield of extra data in the following order: // - status (unsigned byte) // - bit 0: limit min // - bit 1: limit center // - bit 2: limit max // - bit 3: over current // - bit 4: trajectory complete // - bit 5: is enabled // - bit 6: // - bit 7: private byte status; /** * @return position [m] or [rad] depending on actuator type **/ public synchronized float getPos () { return this.pos; } /** * @param newPos position [m] or [rad] depending on actuator type * */ public synchronized void setPos (float newPos) { this.pos = newPos; } /** * @return translational velocities [m/s] or [rad/s] depending on actuator * type **/ public synchronized float getVel () { return this.vel; } /** * @param newVel translational velocities [m/s] or [rad/s] depending on * actuator type * */ public synchronized void setVel (float newVel) { this.vel = newVel; } /** * @return Is the motor stalled? **/ public synchronized byte getStall () { return this.stall; } /** * @param newStall Is the motor stalled? * */ public synchronized void setStall (byte newStall) { this.stall = newStall; } /** * @return bitfield of extra data **/ public synchronized byte getStatus () { return this.status; } /** * @param newStatus bitfield of extra data * */ public synchronized void setStatus (byte newStatus) { this.status = newStatus; } }