/*
* Player Java Client 3 - PlayerMcomConfig.java
* Copyright (C) 2006 Radu Bogdan Rusu
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*
*/
package javaclient3.structures.mcom;
import javaclient3.structures.*;
/**
* Configuration request to the device.
* @author Radu Bogdan Rusu
* @version
* <ul>
* <li>v2.0 - Player 2.0 supported
* </ul>
*/
public class PlayerMcomConfig implements PlayerConstants {
// Which request. Should be one of the defined request ids.
private int command;
// The "type" of the data.
private int type;
// length of channel name
private int channel_count;
// The name of the channel.
private int[] channel = new int[MCOM_CHANNEL_LEN];
// The data.
private PlayerMcomData data;
/**
* @return Which request. Should be one of the defined request ids.
**/
public synchronized int getCommand () {
return this.command;
}
/**
* @param newCommand Which request. Should be one of the defined request ids.
*
*/
public synchronized void setCommand (int newCommand) {
this.command = newCommand;
}
/**
* @return The "type" of the data.
**/
public synchronized int getType () {
return this.type;
}
/**
* @param newType The "type" of the data.
*
*/
public synchronized void setType (int newType) {
this.type = newType;
}
/**
* @return length of channel name
**/
public synchronized int getChannel_count () {
return this.channel_count;
}
/**
* @param newChannel_count length of channel name
*
*/
public synchronized void setChannel_count (int newChannel_count) {
this.channel_count = newChannel_count;
}
/**
* @return The name of the channel.
**/
public synchronized int[] getChannel () {
return this.channel;
}
/**
* @param newChannel The name of the channel.
*
*/
public synchronized void setChannel (int[] newChannel) {
this.channel = newChannel;
}
/**
* @return The data.
**/
public synchronized PlayerMcomData getData () {
return this.data;
}
/**
* @param newData The data.
*
*/
public synchronized void setData (PlayerMcomData newData) {
this.data = newData;
}
}