/**
* Copyright (c) Lambda Innovation, 2013-2015
* 本作品版权由Lambda Innovation所有。
* http://www.li-dev.cn/
*
* This project is open-source, and it is distributed under
* the terms of GNU General Public License. You can modify
* and distribute freely as long as you follow the license.
* 本项目是一个开源项目,且遵循GNU通用公共授权协议。
* 在遵照该协议的情况下,您可以自由传播和修改。
* http://www.gnu.org/licenses/gpl.html
*/
package cn.weaponry.impl.generic.action;
import cn.weaponry.api.action.Action;
/**
* Used to silence Minecraft swing action.
* @author WeAthFolD
*/
public class SwingSilencer extends Action {
public boolean active = true;
public void onTick(int tick) {
if(active) {
getPlayer().isSwingInProgress = false;
}
}
@Override
public String getName() {
return "SwingSilencer";
}
}