/** * Copyright (c) Lambda Innovation, 2013-2015 * 本作品版权由Lambda Innovation所有。 * http://www.li-dev.cn/ * * This project is open-source, and it is distributed under * the terms of GNU General Public License. You can modify * and distribute freely as long as you follow the license. * 本项目是一个开源项目,且遵循GNU通用公共授权协议。 * 在遵照该协议的情况下,您可以自由传播和修改。 * http://www.gnu.org/licenses/gpl.html */ package cn.weaponry.impl.generic.action; import cn.weaponry.api.action.Action; /** * Used to silence Minecraft swing action. * @author WeAthFolD */ public class SwingSilencer extends Action { public boolean active = true; public void onTick(int tick) { if(active) { getPlayer().isSwingInProgress = false; } } @Override public String getName() { return "SwingSilencer"; } }