package cn.liutils.vis.editor; import java.util.List; import com.google.gson.JsonElement; /** * Each Vis editor works with an IEditorContext. the context provides the necessary * information to the editor, including: * <br> * <ol> * <li>What property it needs to edit</li> * <li>What happens when we draw preview area</li> * <li>How many preview modes do we have</li> * </ol> * And such. * @author WeAthFolD */ public interface IEditorContext { void initProps(PropFolder folder); void initPreviewModes(List<String> list); void drawPreviewArea(String mode); /** * @return Convert the current editing object to its equivalent json representation, * which can be saved into a new file, merged into existing json, and (likely) * later loaded from elsewhere. */ JsonElement toJson(); }