/** * Copyright (c) Lambda Innovation, 2013-2015 * 本作品版权由Lambda Innovation所有。 * http://www.li-dev.cn/ * * This project is open-source, and it is distributed under * the terms of GNU General Public License. You can modify * and distribute freely as long as you follow the license. * 本项目是一个开源项目,且遵循GNU通用公共授权协议。 * 在遵照该协议的情况下,您可以自由传播和修改。 * http://www.gnu.org/licenses/gpl.html */ package cn.weaponry.impl.classic.ammo; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import cn.liutils.util.mc.StackUtils; import cn.weaponry.impl.classic.WeaponClassic; /** * @author WeAthFolD */ public class ClassicAmmoStrategy implements AmmoStrategy { final WeaponClassic weapon; public ClassicAmmoStrategy(WeaponClassic _weapon) { weapon = _weapon; } @Override public int getAmmo(ItemStack stack) { return StackUtils.loadTag(stack).getInteger("ammo"); } @Override public void setAmmo(ItemStack stack, int n) { StackUtils.loadTag(stack).setInteger("ammo", n); } @Override public int getMaxAmmo(ItemStack stack) { return weapon.maxAmmo; } @Override public boolean consumeAmmo(EntityPlayer player, ItemStack stack, int amt) { if(player.capabilities.isCreativeMode) return true; int ammo = getAmmo(stack); if(ammo < amt) return false; setAmmo(stack, ammo - amt); return true; } @Override public String getDescription(ItemStack stack) { return getAmmo(stack) + "/" + getMaxAmmo(stack); } @Override public boolean canConsume(EntityPlayer player, ItemStack stack, int amt) { return player.capabilities.isCreativeMode || getAmmo(stack) >= amt; } }