/**
* Copyright (c) Lambda Innovation, 2013-2015
* 本作品版权由Lambda Innovation所有。
* http://www.li-dev.cn/
*
* This project is open-source, and it is distributed under
* the terms of GNU General Public License. You can modify
* and distribute freely as long as you follow the license.
* 本项目是一个开源项目,且遵循GNU通用公共授权协议。
* 在遵照该协议的情况下,您可以自由传播和修改。
* http://www.gnu.org/licenses/gpl.html
*/
package cn.weaponry.impl.classic.ammo;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import cn.liutils.util.mc.StackUtils;
import cn.weaponry.impl.classic.WeaponClassic;
/**
* @author WeAthFolD
*/
public class ClassicAmmoStrategy implements AmmoStrategy {
final WeaponClassic weapon;
public ClassicAmmoStrategy(WeaponClassic _weapon) {
weapon = _weapon;
}
@Override
public int getAmmo(ItemStack stack) {
return StackUtils.loadTag(stack).getInteger("ammo");
}
@Override
public void setAmmo(ItemStack stack, int n) {
StackUtils.loadTag(stack).setInteger("ammo", n);
}
@Override
public int getMaxAmmo(ItemStack stack) {
return weapon.maxAmmo;
}
@Override
public boolean consumeAmmo(EntityPlayer player, ItemStack stack, int amt) {
if(player.capabilities.isCreativeMode)
return true;
int ammo = getAmmo(stack);
if(ammo < amt)
return false;
setAmmo(stack, ammo - amt);
return true;
}
@Override
public String getDescription(ItemStack stack) {
return getAmmo(stack) + "/" + getMaxAmmo(stack);
}
@Override
public boolean canConsume(EntityPlayer player, ItemStack stack, int amt) {
return player.capabilities.isCreativeMode || getAmmo(stack) >= amt;
}
}