/**
* Copyright (c) Lambda Innovation, 2013-2015
* 本作品版权由Lambda Innovation所有。
* http://www.li-dev.cn/
*
* This project is open-source, and it is distributed under
* the terms of GNU General Public License. You can modify
* and distribute freely as long as you follow the license.
* 本项目是一个开源项目,且遵循GNU通用公共授权协议。
* 在遵照该协议的情况下,您可以自由传播和修改。
* http://www.gnu.org/licenses/gpl.html
*/
package cn.annoreg.mc;
import net.minecraft.util.WeightedRandomChestContent;
import net.minecraftforge.common.ChestGenHooks;
import cn.annoreg.base.RegistrationFieldSimple;
import cn.annoreg.core.LoadStage;
import cn.annoreg.core.RegistryTypeDecl;
import cn.annoreg.core.RegistrationWithPostWork.PostWork;
import cpw.mods.fml.common.registry.GameRegistry;
/**
* @author KSkun
*/
@RegistryTypeDecl
public class ChestContentRegistration extends RegistrationFieldSimple<RegChestContent, WeightedRandomChestContent> {
public ChestContentRegistration() {
super(RegChestContent.class, "ChestContent");
this.setLoadStage(LoadStage.INIT);
}
@Override
protected void register(WeightedRandomChestContent value, RegChestContent anno, String field)
throws Exception {
for(int i : anno.value()) {
ChestGenHooks.addItem(type(i), value);
}
}
private String type(int type) {
switch(type) {
case 0:
return "dungeonChest";
case 1:
return "villageBlacksmith";
case 2:
return "pyramidDesertyChest";
case 3:
return "pyramidJungleChest";
case 4:
return "mineshaftCorridor";
case 5:
return "pyramidJungleDispenser";
case 6:
return "strongholdCorridor";
case 7:
return "strongholdLibrary";
case 8:
return "strongholdCrossing";
case 9:
return "bonusChest";
}
return null;
}
}