/** * Copyright (c) Lambda Innovation, 2013-2015 * 本作品版权由Lambda Innovation所有。 * http://www.li-dev.cn/ * * This project is open-source, and it is distributed under * the terms of GNU General Public License. You can modify * and distribute freely as long as you follow the license. * 本项目是一个开源项目,且遵循GNU通用公共授权协议。 * 在遵照该协议的情况下,您可以自由传播和修改。 * http://www.gnu.org/licenses/gpl.html */ package cn.liutils.entityx.event; import cn.liutils.entityx.EntityEvent; import cn.liutils.entityx.EntityEventHandler; import net.minecraft.util.MovingObjectPosition; /** * @author WeAthFolD */ public class CollideEvent extends EntityEvent { public final MovingObjectPosition result; public CollideEvent(MovingObjectPosition mop) { result = mop; } public static abstract class CollideHandler extends EntityEventHandler<CollideEvent> { @Override public Class<? extends EntityEvent> getHandledEvent() { return CollideEvent.class; } } }