/**
* Copyright (c) Lambda Innovation, 2013-2015
* 本作品版权由Lambda Innovation所有。
* http://www.li-dev.cn/
*
* This project is open-source, and it is distributed under
* the terms of GNU General Public License. You can modify
* and distribute freely as long as you follow the license.
* 本项目是一个开源项目,且遵循GNU通用公共授权协议。
* 在遵照该协议的情况下,您可以自由传播和修改。
* http://www.gnu.org/licenses/gpl.html
*/
package cn.liutils.entityx.event;
import cn.liutils.entityx.EntityEvent;
import cn.liutils.entityx.EntityEventHandler;
import net.minecraft.util.MovingObjectPosition;
/**
* @author WeAthFolD
*/
public class CollideEvent extends EntityEvent {
public final MovingObjectPosition result;
public CollideEvent(MovingObjectPosition mop) {
result = mop;
}
public static abstract class CollideHandler extends EntityEventHandler<CollideEvent> {
@Override
public Class<? extends EntityEvent> getHandledEvent() {
return CollideEvent.class;
}
}
}