/**
* Copyright (c) Lambda Innovation, 2013-2015
* 本作品版权由Lambda Innovation所有。
* http://www.li-dev.cn/
*
* This project is open-source, and it is distributed under
* the terms of GNU General Public License. You can modify
* and distribute freely as long as you follow the license.
* 本项目是一个开源项目,且遵循GNU通用公共授权协议。
* 在遵照该协议的情况下,您可以自由传播和修改。
* http://www.gnu.org/licenses/gpl.html
*/
package cn.liutils.cgui.gui.component;
import org.lwjgl.opengl.GL11;
import cn.liutils.cgui.gui.Widget;
import cn.liutils.cgui.gui.event.FrameEvent;
import cn.liutils.cgui.gui.event.FrameEvent.FrameEventHandler;
import cn.liutils.util.client.HudUtils;
import cn.liutils.util.helper.Color;
/**
* @author WeAthFolD
*/
public class Tint extends Component {
public Color
idleColor = new Color(1, 1, 1, 0),
hoverColor = new Color(1, 1, 1, 0.4);
public boolean affectTexture = false;
public static Tint get(Widget w) {
return w.getComponent("Tint");
}
public Tint() {
super("Tint");
addEventHandler(new FrameEventHandler() {
@Override
public void handleEvent(Widget w, FrameEvent event) {
if(affectTexture) {
DrawTexture dt = DrawTexture.get(w);
if(dt != null) {
dt.color = event.hovering ? hoverColor : idleColor;
}
} else {
if(event.hovering) hoverColor.bind();
else idleColor.bind();
GL11.glDisable(GL11.GL_ALPHA_TEST);
HudUtils.colorRect(0, 0, w.transform.width, w.transform.height);
//GL11.glEnable(GL11.GL_ALPHA_TEST);
}
}
});
}
}