/**
* Copyright (c) Lambda Innovation, 2013-2015
* 本作品版权由Lambda Innovation所有。
* http://www.li-dev.cn/
*
* This project is open-source, and it is distributed under
* the terms of GNU General Public License. You can modify
* and distribute freely as long as you follow the license.
* 本项目是一个开源项目,且遵循GNU通用公共授权协议。
* 在遵照该协议的情况下,您可以自由传播和修改。
* http://www.gnu.org/licenses/gpl.html
*/
package cn.liutils.util.client.renderhook;
import static org.lwjgl.opengl.GL11.glPopMatrix;
import static org.lwjgl.opengl.GL11.glPushMatrix;
import static org.lwjgl.opengl.GL11.glRotated;
import static org.lwjgl.opengl.GL11.glTranslated;
import cn.liutils.util.client.ViewOptimize;
import cn.liutils.util.generic.MathUtils;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
/**
* @author WeAthFolD
*/
public class RenderDummy extends Render {
@Override
public void doRender(Entity _entity, double x, double y, double z, float a, float b) {
EntityDummy entity = (EntityDummy) _entity;
glPushMatrix();
glTranslated(x, y, z);
boolean fp = ViewOptimize.isFirstPerson(entity);
float yy, ly;
if(fp) {
yy = entity.rotationYawHead;
ly = entity.lastRotationYawHead;
} else {
yy = entity.rotationYaw;
ly = entity.lastRotationYaw;
}
float yaw = MathUtils.lerpf(ly, yy, b);
glRotated(180 - yaw, 0, 1, 0);
// Render hand
if(fp) {
glRotated(-entity.rotationPitch, 1, 0, 0);
} else {
ViewOptimize.fixThirdPerson();
}
for(PlayerRenderHook hook : entity.data.renderers) {
hook.renderHand(fp);
}
glPopMatrix();
}
@Override
protected ResourceLocation getEntityTexture(Entity e) {
return null;
}
}