/**
* Copyright (c) Lambda Innovation Team, 2013
* 版权许可:LambdaCraft 制作小组, 2013.
* http://lambdacraft.cn/
*
* The mod is open-source. It is distributed under the terms of the
* Lambda Innovation Open Source License. It grants rights to read, modify, compile
* or run the code. It does *NOT* grant the right to redistribute this software
* or its modifications in any form, binary or source, except if expressively
* granted by the copyright holder.
*
* 本Mod是完全开源的,你允许参考、使用、引用其中的任何代码段,但不允许将其用于商业用途,在引用的时候,必须注明原作者。
*/
package cn.dawn47.mob.client.render;
import cn.dawn47.core.proxy.DWResources;
import cn.dawn47.mob.client.model.ModelDrone;
import cn.dawn47.mob.entity.EntityDrone;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.util.ResourceLocation;
/**
* @author WeAthFolD
*
*/
public class RendererDrone extends RenderLiving {
/**
* @param par1ModelBase
* @param par2
*/
public RendererDrone() {
super(new ModelDrone(), 0.6F);
}
@Override
public void doRender(EntityLiving a, double b, double c, double d, float e, float f) {
EntityDrone drone = (EntityDrone) a;
if(drone.updated) {
super.doRender(a, b, c, d, e, f);
}
}
@Override
protected ResourceLocation getEntityTexture(Entity entity) {
return DWResources.DRONE_PATH[((EntityDrone)entity).style];
}
}