/**
* Copyright (c) Lambda Innovation, 2013-2015
* 本作品版权由Lambda Innovation所有。
* http://www.li-dev.cn/
*
* This project is open-source, and it is distributed under
* the terms of GNU General Public License. You can modify
* and distribute freely as long as you follow the license.
* 本项目是一个开源项目,且遵循GNU通用公共授权协议。
* 在遵照该协议的情况下,您可以自由传播和修改。
* http://www.gnu.org/licenses/gpl.html
*/
package cn.liutils.template.entity;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import cn.annoreg.core.Registrant;
import cn.annoreg.mc.RegEntity;
/**
* TileSittable的支持实体~
*
* @author WeAthFolD
*/
@Registrant
@RegEntity
public class EntitySittable extends Entity {
/**
* Marking interface.
*/
public static interface ISittable {}
public EntityPlayer mountedPlayer;
Vec3 startPt;
int bx, by, bz;
public EntitySittable(World wrld, float x, float y, float z, int bx,
int by, int bz) {
super(wrld);
setPosition(x, y, z);
setSize(0.01F, 0.01F);
startPt = Vec3.createVectorHelper(x, y, z);
this.bx = bx;
this.by = by;
this.bz = bz;
}
public EntitySittable(World wrld) {
super(wrld);
setSize(0.01F, 0.01F);
}
public void mount(EntityPlayer player) {
player.mountEntity(this);
mountedPlayer = player;
}
public void disMount() {
if (mountedPlayer != null) {
mountedPlayer.mountEntity((Entity) null);
mountedPlayer = null;
}
}
public boolean isMounted() {
return mountedPlayer != null;
}
@Override
public void onUpdate() {
if(mountedPlayer != null && mountedPlayer.isDead) {
mountedPlayer = null;
}
if (!worldObj.isRemote) {
TileEntity te = worldObj.getTileEntity(bx, by, bz);
if (te == null || !(te instanceof ISittable)) {
setDead();
return;
}
if (startPt != null) {
posX = startPt.xCoord;
posY = startPt.yCoord;
posZ = startPt.zCoord;
} else {
setDead();
}
}
}
@Override
protected void entityInit() {
}
@Override
protected void readEntityFromNBT(NBTTagCompound nbt) {
setDead();
}
@Override
protected void writeEntityToNBT(NBTTagCompound nbt) {
}
}