/**
* Copyright (c) Lambda Innovation, 2013-2015
* 本作品版权由Lambda Innovation所有。
* http://www.li-dev.cn/
*
* This project is open-source, and it is distributed under
* the terms of GNU General Public License. You can modify
* and distribute freely as long as you follow the license.
* 本项目是一个开源项目,且遵循GNU通用公共授权协议。
* 在遵照该协议的情况下,您可以自由传播和修改。
* http://www.gnu.org/licenses/gpl.html
*/
package cn.weaponry.impl.classic.event;
import cpw.mods.fml.common.eventhandler.Cancelable;
import cpw.mods.fml.common.eventhandler.Event;
/**
* @author WeAthFolD
*
*/
public class ClassicEvents {
@Cancelable
public static class CanReload extends Event {}
@Cancelable
public static class CanShoot extends Event {}
public static class StartReloadEvent extends Event {}
public static class ReloadEvent extends Event {}
public static class ShootEvent extends Event {}
}