package cn.liutils.entityx.handlers;
import cn.liutils.entityx.MotionHandler;
public class Life extends MotionHandler {
public int ticks;
public Life(int ticks) {
this.ticks = ticks;
}
@Override
public String getID() {
return "Life";
}
@Override
public void onStart() {}
@Override
public void onUpdate() {
if(getTarget().ticksExisted == ticks) {
getTarget().setDead();
}
}
}