package cn.liutils.entityx.handlers; import cn.liutils.entityx.MotionHandler; public class Life extends MotionHandler { public int ticks; public Life(int ticks) { this.ticks = ticks; } @Override public String getID() { return "Life"; } @Override public void onStart() {} @Override public void onUpdate() { if(getTarget().ticksExisted == ticks) { getTarget().setDead(); } } }