/**
* Copyright (c) Lambda Innovation, 2013-2015
* 本作品版权由Lambda Innovation所有。
* http://www.li-dev.cn/
*
* This project is open-source, and it is distributed under
* the terms of GNU General Public License. You can modify
* and distribute freely as long as you follow the license.
* 本项目是一个开源项目,且遵循GNU通用公共授权协议。
* 在遵照该协议的情况下,您可以自由传播和修改。
* http://www.gnu.org/licenses/gpl.html
*/
package cn.dawn47.equipment.data;
import cn.annoreg.core.Registrant;
import cn.annoreg.mc.RegEventHandler;
import cn.annoreg.mc.RegEventHandler.Bus;
import cn.annoreg.mc.RegInit;
import cn.annoreg.mc.network.RegNetworkCall;
import cn.annoreg.mc.s11n.StorageOption.Instance;
import cn.annoreg.mc.s11n.StorageOption.Target;
import cn.dawn47.Dawn47;
import cn.dawn47.core.register.DWItems;
import cn.dawn47.equipment.event.ShieldAttackEvent;
import cn.liutils.registry.RegDataPart;
import cn.liutils.ripple.ScriptNamespace;
import cn.liutils.util.helper.DataPart;
import cn.liutils.util.helper.PlayerData;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.Side;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
/**
* @author WeAthFolD
*/
@Registrant
@RegInit
@RegDataPart("dw_Shield")
public class ShieldData extends DataPart {
public ShieldData() {}
// CONSTANTS
static int
ATTACKED_COOLDOWN,
DEPLETED_COOLDOWN;
static float
ABSORB_RATE;
static float MAX_ENERGY;
static float RECOVER_PER_TICK;
static final int ATTACK_TIME_CD = 20;
public static void init() {
ScriptNamespace ns = Dawn47.script.at("dawn47.shield");
ATTACKED_COOLDOWN = ns.getInteger("attacked_cooldown");
DEPLETED_COOLDOWN = ns.getInteger("depleted_cooldown");
ABSORB_RATE = ns.getFloat("absorb_rate");
MAX_ENERGY = ns.getFloat("max_energy");
RECOVER_PER_TICK = ns.getFloat("recover_per_tick");
}
float energy;
int recoverCooldown = 0;
int attackCooldown = 0;
int untilSync = 10;
public static ShieldData get(EntityPlayer player) {
return PlayerData.get(player).getPart(ShieldData.class);
}
public void tick() {
if(!isRemote()) {
if(--untilSync == 0) {
untilSync = 20;
sync();
}
}
if(recoverCooldown > 0) {
recoverCooldown--;
}
if(attackCooldown > 0) {
attackCooldown--;
}
// Recover
if(canRecover()) {
float rec = Math.min(getMaxEnergy() - energy, RECOVER_PER_TICK);
energy += rec;
}
}
@Override
public void fromNBT(NBTTagCompound tag) {
energy = tag.getFloat("e");
recoverCooldown = tag.getInteger("cd");
attackCooldown = tag.getInteger("c2");
}
@Override
public NBTTagCompound toNBT() {
NBTTagCompound ret = new NBTTagCompound();
ret.setFloat("e", energy);
ret.setInteger("cd", recoverCooldown);
ret.setInteger("c2", attackCooldown);
return ret;
}
public boolean isActivated() {
for(ItemStack stack : getPlayer().inventory.mainInventory) {
if(stack != null && stack.getItem() == DWItems.electronicBalancer) {
return true;
}
}
return false;
}
public float applyDamage(float original) {
float canAbsorb = Math.min(original, energy);
energy -= canAbsorb;
if(energy == 0) {
recoverCooldown = Math.max(DEPLETED_COOLDOWN, recoverCooldown);
} else {
recoverCooldown = Math.max(ATTACKED_COOLDOWN, recoverCooldown);
}
attackCooldown = ATTACK_TIME_CD;
if(!isRemote()) {
sync();
}
return original - canAbsorb * ABSORB_RATE;
}
public int getAttackCooldown() {
return ATTACK_TIME_CD - attackCooldown;
}
public boolean canRecover() {
return recoverCooldown == 0;
}
public float getEnergy() {
return energy;
}
public float getMaxEnergy() {
return MAX_ENERGY;
}
@RegEventHandler(Bus.Forge)
public static class Events {
@SubscribeEvent
public void onLivingHurt(LivingHurtEvent event) {
if(event.entityLiving instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) event.entityLiving;
ShieldData sdata = ShieldData.get(player);
if(sdata.isActivated()) {
event.ammount = sdata.applyDamage(event.ammount);
MinecraftForge.EVENT_BUS.post(new ShieldAttackEvent(player));
if(!player.worldObj.isRemote)
postEvent(player, player);
}
}
}
}
@RegNetworkCall(side = Side.CLIENT)
private static void postEvent(@Target EntityPlayer _player, @Instance EntityPlayer player) {
MinecraftForge.EVENT_BUS.post(new ShieldAttackEvent(player));
}
}