/**
* Copyright (c) Lambda Innovation, 2013-2015
* 本作品版权由Lambda Innovation所有。
* http://www.li-dev.cn/
*
* This project is open-source, and it is distributed under
* the terms of GNU General Public License. You can modify
* and distribute freely as long as you follow the license.
* 本项目是一个开源项目,且遵循GNU通用公共授权协议。
* 在遵照该协议的情况下,您可以自由传播和修改。
* http://www.gnu.org/licenses/gpl.html
*/
package cn.weaponry.impl.classic.client.animation;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import cn.liutils.loading.Loader.ObjectNamespace;
import cn.liutils.render.material.SimpleMaterial;
import cn.liutils.render.mesh.Mesh;
import cn.liutils.render.mesh.MeshUtils;
import cn.liutils.util.client.RenderUtils;
import cn.liutils.util.generic.RandUtils;
import cn.weaponry.api.ItemInfo;
import cn.weaponry.api.client.render.PartedModel;
import cn.weaponry.api.client.render.RenderInfo.Animation;
/**
* @author WeAthFolD
*
*/
public class Muzzleflash extends Animation {
private static ResourceLocation MISSING = new ResourceLocation("missing");
public ResourceLocation[] textures;
public ResourceLocation texture;
public double x = 0.7, y = 0.3, z = 0;
public double size = 0.45;
public long time = 100;
static Mesh mesh;
static SimpleMaterial material;
static {
//drawObject.addHandler(DisableCullFace.instance());
mesh = MeshUtils.createBillboard(null, -.5, -.5, .5, .5);
material = new SimpleMaterial(null).setIgnoreLight();
}
public Muzzleflash() {
this.setLifetime(time);
}
public void load(ObjectNamespace ns) {
String str = ns.getString("render", "muzzleflash", "texture");
if(str != null) {
int index;
if((index = str.lastIndexOf('#')) != -1) {
int n = Integer.valueOf(str.substring(index + 1, str.length()));
str = str.substring(0, index);
textures = new ResourceLocation[n];
for(int i = 0; i < n; ++i) {
textures[i] = new ResourceLocation(str + i + ".png");
}
} else {
texture = new ResourceLocation(str + ".png");
}
}
Double d = ns.getDouble("render", "muzzleflash", "offset", 0);
if(d != null) {
x = d;
}
d = ns.getDouble("render", "muzzleflash", "offset", 1);
if(d != null) {
y = d;
}
d = ns.getDouble("render", "muzzleflash", "offset", 2);
if(d != null) {
z = d;
}
d = ns.getDouble("render", "muzzleflash", "size");
if(d != null) {
size = d;
}
Integer t = ns.getInt("render", "muzzleflash", "time");
if(t != null) {
time = t;
}
}
@Override
public void render(ItemInfo info, PartedModel model, boolean firstPerson) {
double alpha = 1.0;
if(texture == null && textures != null) {
texture = textures[RandUtils.nextInt(textures.length)];
}
//Blend in
long dt = getTime();
if(dt < 40) {
alpha = dt / 40.0;
} else if(dt > lifeTime - 40.0) {
alpha = (lifeTime - dt) / 40.0;
}
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
GL11.glPushMatrix();
RenderUtils.loadTexture(texture == null ? MISSING : texture);
GL11.glTranslated(x, y, z);
material.setTexture(texture);
GL11.glScaled(size, size, size);
material.color.a = alpha * 0.8;
GL11.glRotatef(90, 0, 1, 0);
mesh.draw(material);
GL11.glColor4d(1, 1, 1, 1);
GL11.glPopMatrix();
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glEnable(GL11.GL_CULL_FACE);
}
public <T extends Animation> T copy() {
Muzzleflash copy = super.copy();
copy.textures = textures;
return (T) copy;
}
}