/* * Catroid: An on-device visual programming system for Android devices * Copyright (C) 2010-2016 The Catrobat Team * (<http://developer.catrobat.org/credits>) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * An additional term exception under section 7 of the GNU Affero * General Public License, version 3, is available at * http://developer.catrobat.org/license_additional_term * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.catrobat.catroid.physics; import com.badlogic.gdx.math.Vector2; public final class PhysicsWorldConverter { private PhysicsWorldConverter() { } public static float convertBox2dToNormalAngle(float box2dAngle) { return (float) Math.toDegrees(box2dAngle); } public static float convertNormalToBox2dAngle(float catroidAngle) { return (float) Math.toRadians(catroidAngle); } public static float convertBox2dToNormalCoordinate(float box2dCoordinate) { return box2dCoordinate * PhysicsWorld.RATIO; } public static float convertNormalToBox2dCoordinate(float catroidCoordinate) { return catroidCoordinate / PhysicsWorld.RATIO; } public static Vector2 convertBox2dToNormalVector(Vector2 box2DVector) { return new Vector2(convertBox2dToNormalCoordinate(box2DVector.x), convertBox2dToNormalCoordinate(box2DVector.y)); } public static Vector2 convertCatroidToBox2dVector(Vector2 catroidVector) { return new Vector2(convertNormalToBox2dCoordinate(catroidVector.x), convertNormalToBox2dCoordinate(catroidVector.y)); } }