/* * Catroid: An on-device visual programming system for Android devices * Copyright (C) 2010-2016 The Catrobat Team * (<http://developer.catrobat.org/credits>) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * An additional term exception under section 7 of the GNU Affero * General Public License, version 3, is available at * http://developer.catrobat.org/license_additional_term * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.catrobat.catroid.content.actions.conditional; import com.badlogic.gdx.scenes.scene2d.actions.TemporalAction; import org.catrobat.catroid.ProjectManager; import org.catrobat.catroid.content.Sprite; public class IfOnEdgeBounceAction extends TemporalAction { private Sprite sprite; @Override protected void update(float percent) { float width = sprite.look.getWidthInUserInterfaceDimensionUnit(); float height = sprite.look.getHeightInUserInterfaceDimensionUnit(); float xPosition = sprite.look.getXInUserInterfaceDimensionUnit(); float yPosition = sprite.look.getYInUserInterfaceDimensionUnit(); int halfVirtualScreenWidth = ProjectManager.getInstance().getCurrentProject().getXmlHeader().virtualScreenWidth / 2; int halfVirtualScreenHeight = ProjectManager.getInstance().getCurrentProject().getXmlHeader().virtualScreenHeight / 2; float newDirection = sprite.look.getDirectionInUserInterfaceDimensionUnit(); if (xPosition < -halfVirtualScreenWidth + width / 2) { if (isLookingLeft(newDirection)) { newDirection = -newDirection; } xPosition = -halfVirtualScreenWidth + (width / 2); } else if (xPosition > halfVirtualScreenWidth - width / 2) { if (isLookingRight(newDirection)) { newDirection = -newDirection; } xPosition = halfVirtualScreenWidth - (width / 2); } if (yPosition < -halfVirtualScreenHeight + height / 2) { if (isLookingDown(newDirection)) { newDirection = 180f - newDirection; } yPosition = -halfVirtualScreenHeight + (height / 2); } else if (yPosition > halfVirtualScreenHeight - height / 2) { if (isLookingUp(newDirection)) { newDirection = 180f - newDirection; } yPosition = halfVirtualScreenHeight - (height / 2); } sprite.look.setDirectionInUserInterfaceDimensionUnit(newDirection); sprite.look.setPositionInUserInterfaceDimensionUnit(xPosition, yPosition); } private boolean isLookingUp(float direction) { return (direction > -90f && direction < 90f); } private boolean isLookingDown(float direction) { return (direction > 90f || direction < -90f); } private boolean isLookingLeft(float direction) { return (direction > -180f && direction < 0f); } private boolean isLookingRight(float direction) { return (direction > 0f && direction < 180f); } public void setSprite(Sprite sprite) { this.sprite = sprite; } }