/*
* Catroid: An on-device visual programming system for Android devices
* Copyright (C) 2010-2016 The Catrobat Team
* (<http://developer.catrobat.org/credits>)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* An additional term exception under section 7 of the GNU Affero
* General Public License, version 3, is available at
* http://developer.catrobat.org/license_additional_term
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.catrobat.catroid.content.actions.conditional;
import com.badlogic.gdx.scenes.scene2d.actions.TemporalAction;
import org.catrobat.catroid.ProjectManager;
import org.catrobat.catroid.content.Sprite;
public class IfOnEdgeBounceAction extends TemporalAction {
private Sprite sprite;
@Override
protected void update(float percent) {
float width = sprite.look.getWidthInUserInterfaceDimensionUnit();
float height = sprite.look.getHeightInUserInterfaceDimensionUnit();
float xPosition = sprite.look.getXInUserInterfaceDimensionUnit();
float yPosition = sprite.look.getYInUserInterfaceDimensionUnit();
int halfVirtualScreenWidth = ProjectManager.getInstance().getCurrentProject().getXmlHeader().virtualScreenWidth / 2;
int halfVirtualScreenHeight = ProjectManager.getInstance().getCurrentProject().getXmlHeader().virtualScreenHeight / 2;
float newDirection = sprite.look.getDirectionInUserInterfaceDimensionUnit();
if (xPosition < -halfVirtualScreenWidth + width / 2) {
if (isLookingLeft(newDirection)) {
newDirection = -newDirection;
}
xPosition = -halfVirtualScreenWidth + (width / 2);
} else if (xPosition > halfVirtualScreenWidth - width / 2) {
if (isLookingRight(newDirection)) {
newDirection = -newDirection;
}
xPosition = halfVirtualScreenWidth - (width / 2);
}
if (yPosition < -halfVirtualScreenHeight + height / 2) {
if (isLookingDown(newDirection)) {
newDirection = 180f - newDirection;
}
yPosition = -halfVirtualScreenHeight + (height / 2);
} else if (yPosition > halfVirtualScreenHeight - height / 2) {
if (isLookingUp(newDirection)) {
newDirection = 180f - newDirection;
}
yPosition = halfVirtualScreenHeight - (height / 2);
}
sprite.look.setDirectionInUserInterfaceDimensionUnit(newDirection);
sprite.look.setPositionInUserInterfaceDimensionUnit(xPosition, yPosition);
}
private boolean isLookingUp(float direction) {
return (direction > -90f && direction < 90f);
}
private boolean isLookingDown(float direction) {
return (direction > 90f || direction < -90f);
}
private boolean isLookingLeft(float direction) {
return (direction > -180f && direction < 0f);
}
private boolean isLookingRight(float direction) {
return (direction > 0f && direction < 180f);
}
public void setSprite(Sprite sprite) {
this.sprite = sprite;
}
}