/* * Catroid: An on-device visual programming system for Android devices * Copyright (C) 2010-2016 The Catrobat Team * (<http://developer.catrobat.org/credits>) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * An additional term exception under section 7 of the GNU Affero * General Public License, version 3, is available at * http://developer.catrobat.org/license_additional_term * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.catrobat.catroid.content; import android.util.Log; import org.catrobat.catroid.ProjectManager; import org.catrobat.catroid.common.LookData; import java.util.ArrayList; import java.util.List; public class GroupSprite extends Sprite { private static final long serialVersionUID = 1L; private transient boolean isExpanded = false; public GroupSprite(String name) { super(name); } public GroupSprite() { super(); } public boolean shouldBeExpanded() { return isExpanded; } public void setExpanded(boolean expanded) { isExpanded = expanded; } public static List<Sprite> getSpritesFromGroupWithGroupName(String groupName) { List<Sprite> result = new ArrayList<Sprite>(); List<Sprite> spriteList = ProjectManager.getInstance().getSceneToPlay().getSpriteList(); int position = 0; for (Sprite sprite : spriteList) { if (groupName.equals(sprite.getName())) { break; } position++; } for (int childPosition = position + 1; childPosition < spriteList.size(); childPosition++) { Sprite spriteToCheck = spriteList.get(childPosition); if (spriteToCheck instanceof GroupItemSprite) { result.add(spriteToCheck); } else { break; } } return result; } @Override public void createCollisionPolygons() { Log.i("GroupSprite", "Creating Collision Polygons for all Sprites of group!"); List<Sprite> groupSprites = getSpritesFromGroupWithGroupName(getName()); for (Sprite sprite : groupSprites) { for (LookData lookData : sprite.getLookDataList()) { lookData.getCollisionInformation().calculate(); } } } }