/*
* Catroid: An on-device visual programming system for Android devices
* Copyright (C) 2010-2016 The Catrobat Team
* (<http://developer.catrobat.org/credits>)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* An additional term exception under section 7 of the GNU Affero
* General Public License, version 3, is available at
* http://developer.catrobat.org/license_additional_term
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.catrobat.catroid.content;
import android.util.Log;
import org.catrobat.catroid.ProjectManager;
import org.catrobat.catroid.common.LookData;
import java.util.ArrayList;
import java.util.List;
public class GroupSprite extends Sprite {
private static final long serialVersionUID = 1L;
private transient boolean isExpanded = false;
public GroupSprite(String name) {
super(name);
}
public GroupSprite() {
super();
}
public boolean shouldBeExpanded() {
return isExpanded;
}
public void setExpanded(boolean expanded) {
isExpanded = expanded;
}
public static List<Sprite> getSpritesFromGroupWithGroupName(String groupName) {
List<Sprite> result = new ArrayList<Sprite>();
List<Sprite> spriteList = ProjectManager.getInstance().getSceneToPlay().getSpriteList();
int position = 0;
for (Sprite sprite : spriteList) {
if (groupName.equals(sprite.getName())) {
break;
}
position++;
}
for (int childPosition = position + 1; childPosition < spriteList.size(); childPosition++) {
Sprite spriteToCheck = spriteList.get(childPosition);
if (spriteToCheck instanceof GroupItemSprite) {
result.add(spriteToCheck);
} else {
break;
}
}
return result;
}
@Override
public void createCollisionPolygons() {
Log.i("GroupSprite", "Creating Collision Polygons for all Sprites of group!");
List<Sprite> groupSprites = getSpritesFromGroupWithGroupName(getName());
for (Sprite sprite : groupSprites) {
for (LookData lookData : sprite.getLookDataList()) {
lookData.getCollisionInformation().calculate();
}
}
}
}