/* * Catroid: An on-device visual programming system for Android devices * Copyright (C) 2010-2016 The Catrobat Team * (<http://developer.catrobat.org/credits>) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * An additional term exception under section 7 of the GNU Affero * General Public License, version 3, is available at * http://developer.catrobat.org/license_additional_term * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.catrobat.catroid.content.bricks; import android.view.View; import com.badlogic.gdx.scenes.scene2d.actions.SequenceAction; import org.catrobat.catroid.R; import org.catrobat.catroid.content.Scene; import org.catrobat.catroid.content.Sprite; import org.catrobat.catroid.formulaeditor.Formula; import java.util.List; public class DroneMoveBackwardBrick extends DroneMoveBrick { private static final long serialVersionUID = 1L; public DroneMoveBackwardBrick(int durationInMilliseconds, int powerInPercent) { super(durationInMilliseconds, powerInPercent); } public DroneMoveBackwardBrick(Formula durationInMilliseconds, Formula powerInPercent) { super(durationInMilliseconds, powerInPercent); } @Override protected String getBrickLabel(View view) { return view.getResources().getString(R.string.brick_drone_move_backward); } @Override public List<SequenceAction> addActionToSequence(Sprite sprite, SequenceAction sequence) { sequence.addAction(sprite.getActionFactory().createDroneMoveBackwardAction(sprite, getFormulaWithBrickField(BrickField.DRONE_TIME_TO_FLY_IN_SECONDS), getFormulaWithBrickField(BrickField.DRONE_POWER_IN_PERCENT))); return null; } @Override public void updateReferenceAfterMerge(Scene into, Scene from) { } }