/*
* Catroid: An on-device visual programming system for Android devices
* Copyright (C) 2010-2016 The Catrobat Team
* (<http://developer.catrobat.org/credits>)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* An additional term exception under section 7 of the GNU Affero
* General Public License, version 3, is available at
* http://developer.catrobat.org/license_additional_term
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.catrobat.catroid.content.actions;
import android.util.Log;
import com.badlogic.gdx.scenes.scene2d.actions.TemporalAction;
import org.catrobat.catroid.content.Sprite;
import org.catrobat.catroid.formulaeditor.Formula;
import org.catrobat.catroid.formulaeditor.InterpretationException;
import org.catrobat.catroid.stage.ShowBubbleActor;
import org.catrobat.catroid.stage.StageActivity;
public class ThinkSayBubbleAction extends TemporalAction {
private Sprite sprite;
private Formula text;
private int type;
@Override
protected void update(float delta) {
String textToDisplay;
try {
textToDisplay = text == null ? "" : text.interpretString(sprite);
} catch (InterpretationException interpretationException) {
Log.d(getClass().getSimpleName(), "Formula interpretation for this specific Brick failed.", interpretationException);
return;
}
ShowBubbleActor showBubbleActor = new ShowBubbleActor(textToDisplay, sprite, type);
if (StageActivity.stageListener.getBubbleActorForSprite(sprite) != null) {
StageActivity.stageListener.getStage().getActors().removeValue(StageActivity.stageListener.getBubbleActorForSprite(sprite), true);
StageActivity.stageListener.removeBubbleActorForSprite(sprite);
}
StageActivity.stageListener.addActor(showBubbleActor);
StageActivity.stageListener.putBubbleActor(sprite, showBubbleActor);
}
public void setSprite(Sprite sprite) {
this.sprite = sprite;
}
public void setText(Formula text) {
this.text = text;
}
public void setType(int type) {
this.type = type;
}
}