/* * Catroid: An on-device visual programming system for Android devices * Copyright (C) 2010-2016 The Catrobat Team * (<http://developer.catrobat.org/credits>) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * An additional term exception under section 7 of the GNU Affero * General Public License, version 3, is available at * http://developer.catrobat.org/license_additional_term * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.catrobat.catroid.content.actions; import android.util.Log; import com.badlogic.gdx.scenes.scene2d.actions.TemporalAction; import org.catrobat.catroid.content.Sprite; import org.catrobat.catroid.formulaeditor.Formula; import org.catrobat.catroid.formulaeditor.InterpretationException; import org.catrobat.catroid.stage.ShowBubbleActor; import org.catrobat.catroid.stage.StageActivity; public class ThinkSayBubbleAction extends TemporalAction { private Sprite sprite; private Formula text; private int type; @Override protected void update(float delta) { String textToDisplay; try { textToDisplay = text == null ? "" : text.interpretString(sprite); } catch (InterpretationException interpretationException) { Log.d(getClass().getSimpleName(), "Formula interpretation for this specific Brick failed.", interpretationException); return; } ShowBubbleActor showBubbleActor = new ShowBubbleActor(textToDisplay, sprite, type); if (StageActivity.stageListener.getBubbleActorForSprite(sprite) != null) { StageActivity.stageListener.getStage().getActors().removeValue(StageActivity.stageListener.getBubbleActorForSprite(sprite), true); StageActivity.stageListener.removeBubbleActorForSprite(sprite); } StageActivity.stageListener.addActor(showBubbleActor); StageActivity.stageListener.putBubbleActor(sprite, showBubbleActor); } public void setSprite(Sprite sprite) { this.sprite = sprite; } public void setText(Formula text) { this.text = text; } public void setType(int type) { this.type = type; } }