/* * Catroid: An on-device visual programming system for Android devices * Copyright (C) 2010-2016 The Catrobat Team * (<http://developer.catrobat.org/credits>) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * An additional term exception under section 7 of the GNU Affero * General Public License, version 3, is available at * http://developer.catrobat.org/license_additional_term * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.catrobat.catroid.test.physics.actions; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.scenes.scene2d.Action; import org.catrobat.catroid.common.ScreenValues; import org.catrobat.catroid.formulaeditor.Formula; import org.catrobat.catroid.physics.PhysicsObject; import org.catrobat.catroid.test.physics.PhysicsCollisionBaseTest; public class SetBounceFactorActionTest extends PhysicsCollisionBaseTest { private static final float BOUNCE_FACTOR = 50f; public SetBounceFactorActionTest() { spritePosition = new Vector2(0.0f, 100.0f); sprite2Position = new Vector2(0.0f, -200.0f); physicsObject1Type = PhysicsObject.Type.DYNAMIC; physicsObject2Type = PhysicsObject.Type.FIXED; } public void testNormalBounceFactor() { initBounceFactorValue(BOUNCE_FACTOR); assertEquals("Unexpected bounce factor", BOUNCE_FACTOR / 100.0f, physicsWorld.getPhysicsObject(sprite) .getBounceFactor()); } public void testZeroValue() { float bounceFactor = 0.0f; initBounceFactorValue(bounceFactor); assertEquals("Unexpected bounce factor", bounceFactor / 100.0f, physicsWorld.getPhysicsObject(sprite) .getBounceFactor()); } public void testNegativeValue() { float bounceFactor = -50.0f; initBounceFactorValue(bounceFactor); assertEquals("Unexpected bounce factor", PhysicsObject.MIN_BOUNCE_FACTOR, physicsWorld.getPhysicsObject(sprite) .getBounceFactor()); } public void testHighValue() { float bounceFactor = 1000.0f; initBounceFactorValue(bounceFactor); assertEquals("Unexpected bounce factor", bounceFactor / 100.0f, physicsWorld.getPhysicsObject(sprite) .getBounceFactor()); } private void initBounceFactorValue(float bounceFactor) { PhysicsObject physicsObject = physicsWorld.getPhysicsObject(sprite); Action action = sprite.getActionFactory().createSetBounceFactorAction(sprite, new Formula(bounceFactor)); assertEquals("Unexpected bounce-factor value", PhysicsObject.DEFAULT_BOUNCE_FACTOR, physicsObject.getBounceFactor()); action.act(1.0f); physicsWorld.step(1.0f); } public void testBrickWithStringFormula() { PhysicsObject physicsObject = physicsWorld.getPhysicsObject(sprite); sprite.getActionFactory().createSetBounceFactorAction(sprite, new Formula(String.valueOf(BOUNCE_FACTOR))) .act(1.0f); assertEquals("Unexpected bounce-factor value", BOUNCE_FACTOR / 100.f, physicsObject.getBounceFactor()); sprite.getActionFactory().createSetBounceFactorAction(sprite, new Formula(String .valueOf("not a numerical string"))).act(1.0f); assertEquals("Unexpected bounce-factor value", BOUNCE_FACTOR / 100.f, physicsObject.getBounceFactor()); } public void testNullFormula() { PhysicsObject physicsObject = physicsWorld.getPhysicsObject(sprite); sprite.getActionFactory().createSetBounceFactorAction(sprite, null).act(1.0f); assertEquals("Unexpected bounce-factor value", 0f, physicsObject.getBounceFactor()); } public void testNotANumberFormula() { PhysicsObject physicsObject = physicsWorld.getPhysicsObject(sprite); sprite.getActionFactory().createSetBounceFactorAction(sprite, new Formula(Double.NaN)).act(1.0f); assertEquals("Unexpected bounce-factor value", PhysicsObject.DEFAULT_BOUNCE_FACTOR, physicsObject .getBounceFactor()); } public void testBounceWithDifferentValues() { float bounce01Height = bounce(0.1f); float bounce06Height = bounce(0.6f); assertTrue( "Unexpected value: bounce06Height->bounce(0.6) should be greater then bounce01Height->bounce(0.1)", bounce01Height < bounce06Height); } private float bounce(float bounceFactor) { initializeSpritesForCollision(); physicsWorld.getPhysicsObject(sprite).setVelocity(0, 0); physicsWorld.getPhysicsObject(sprite).setMass(20); physicsWorld.getPhysicsObject(sprite).setBounceFactor(bounceFactor); while (!collisionDetected()) { physicsWorld.step(0.3f); } float y = physicsWorld.getPhysicsObject(sprite).getY() + (ScreenValues.SCREEN_HEIGHT / 2); physicsWorld.step(0.3f); while (y < (physicsWorld.getPhysicsObject(sprite).getY() + (ScreenValues.SCREEN_HEIGHT / 2))) { y = physicsWorld.getPhysicsObject(sprite).getY() + (ScreenValues.SCREEN_HEIGHT / 2); physicsWorld.step(0.3f); } return y; } }