/*
* Catroid: An on-device visual programming system for Android devices
* Copyright (C) 2010-2016 The Catrobat Team
* (<http://developer.catrobat.org/credits>)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* An additional term exception under section 7 of the GNU Affero
* General Public License, version 3, is available at
* http://developer.catrobat.org/license_additional_term
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.catrobat.catroid.test.physics.actions;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.scenes.scene2d.Action;
import org.catrobat.catroid.common.ScreenValues;
import org.catrobat.catroid.formulaeditor.Formula;
import org.catrobat.catroid.physics.PhysicsObject;
import org.catrobat.catroid.test.physics.PhysicsCollisionBaseTest;
public class SetBounceFactorActionTest extends PhysicsCollisionBaseTest {
private static final float BOUNCE_FACTOR = 50f;
public SetBounceFactorActionTest() {
spritePosition = new Vector2(0.0f, 100.0f);
sprite2Position = new Vector2(0.0f, -200.0f);
physicsObject1Type = PhysicsObject.Type.DYNAMIC;
physicsObject2Type = PhysicsObject.Type.FIXED;
}
public void testNormalBounceFactor() {
initBounceFactorValue(BOUNCE_FACTOR);
assertEquals("Unexpected bounce factor", BOUNCE_FACTOR / 100.0f, physicsWorld.getPhysicsObject(sprite)
.getBounceFactor());
}
public void testZeroValue() {
float bounceFactor = 0.0f;
initBounceFactorValue(bounceFactor);
assertEquals("Unexpected bounce factor", bounceFactor / 100.0f, physicsWorld.getPhysicsObject(sprite)
.getBounceFactor());
}
public void testNegativeValue() {
float bounceFactor = -50.0f;
initBounceFactorValue(bounceFactor);
assertEquals("Unexpected bounce factor", PhysicsObject.MIN_BOUNCE_FACTOR, physicsWorld.getPhysicsObject(sprite)
.getBounceFactor());
}
public void testHighValue() {
float bounceFactor = 1000.0f;
initBounceFactorValue(bounceFactor);
assertEquals("Unexpected bounce factor", bounceFactor / 100.0f, physicsWorld.getPhysicsObject(sprite)
.getBounceFactor());
}
private void initBounceFactorValue(float bounceFactor) {
PhysicsObject physicsObject = physicsWorld.getPhysicsObject(sprite);
Action action = sprite.getActionFactory().createSetBounceFactorAction(sprite, new Formula(bounceFactor));
assertEquals("Unexpected bounce-factor value", PhysicsObject.DEFAULT_BOUNCE_FACTOR,
physicsObject.getBounceFactor());
action.act(1.0f);
physicsWorld.step(1.0f);
}
public void testBrickWithStringFormula() {
PhysicsObject physicsObject = physicsWorld.getPhysicsObject(sprite);
sprite.getActionFactory().createSetBounceFactorAction(sprite, new Formula(String.valueOf(BOUNCE_FACTOR)))
.act(1.0f);
assertEquals("Unexpected bounce-factor value", BOUNCE_FACTOR / 100.f,
physicsObject.getBounceFactor());
sprite.getActionFactory().createSetBounceFactorAction(sprite, new Formula(String
.valueOf("not a numerical string"))).act(1.0f);
assertEquals("Unexpected bounce-factor value", BOUNCE_FACTOR / 100.f,
physicsObject.getBounceFactor());
}
public void testNullFormula() {
PhysicsObject physicsObject = physicsWorld.getPhysicsObject(sprite);
sprite.getActionFactory().createSetBounceFactorAction(sprite, null).act(1.0f);
assertEquals("Unexpected bounce-factor value", 0f, physicsObject.getBounceFactor());
}
public void testNotANumberFormula() {
PhysicsObject physicsObject = physicsWorld.getPhysicsObject(sprite);
sprite.getActionFactory().createSetBounceFactorAction(sprite, new Formula(Double.NaN)).act(1.0f);
assertEquals("Unexpected bounce-factor value", PhysicsObject.DEFAULT_BOUNCE_FACTOR, physicsObject
.getBounceFactor());
}
public void testBounceWithDifferentValues() {
float bounce01Height = bounce(0.1f);
float bounce06Height = bounce(0.6f);
assertTrue(
"Unexpected value: bounce06Height->bounce(0.6) should be greater then bounce01Height->bounce(0.1)",
bounce01Height < bounce06Height);
}
private float bounce(float bounceFactor) {
initializeSpritesForCollision();
physicsWorld.getPhysicsObject(sprite).setVelocity(0, 0);
physicsWorld.getPhysicsObject(sprite).setMass(20);
physicsWorld.getPhysicsObject(sprite).setBounceFactor(bounceFactor);
while (!collisionDetected()) {
physicsWorld.step(0.3f);
}
float y = physicsWorld.getPhysicsObject(sprite).getY() + (ScreenValues.SCREEN_HEIGHT / 2);
physicsWorld.step(0.3f);
while (y < (physicsWorld.getPhysicsObject(sprite).getY() + (ScreenValues.SCREEN_HEIGHT / 2))) {
y = physicsWorld.getPhysicsObject(sprite).getY() + (ScreenValues.SCREEN_HEIGHT / 2);
physicsWorld.step(0.3f);
}
return y;
}
}