/*
* Catroid: An on-device visual programming system for Android devices
* Copyright (C) 2010-2016 The Catrobat Team
* (<http://developer.catrobat.org/credits>)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* An additional term exception under section 7 of the GNU Affero
* General Public License, version 3, is available at
* http://developer.catrobat.org/license_additional_term
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.catrobat.catroid.content.actions;
import android.util.Log;
import com.badlogic.gdx.scenes.scene2d.Action;
import org.catrobat.catroid.content.Sprite;
import org.catrobat.catroid.formulaeditor.Formula;
import org.catrobat.catroid.formulaeditor.InterpretationException;
public class WaitUntilAction extends Action {
private boolean completed = false;
private Formula condition;
private Sprite sprite;
private static final float LOOP_DELAY = 0.02f;
private float currentTime = 0f;
public WaitUntilAction() {
}
public void setCondition(Formula condition) {
this.condition = condition;
}
public void setSprite(Sprite sprite) {
this.sprite = sprite;
}
@Override
public boolean act(float delta) {
if (completed) {
return true;
}
currentTime += delta;
if (currentTime < LOOP_DELAY) {
return false;
} else {
currentTime = 0.0f;
}
try {
completed = condition.interpretBoolean(sprite);
} catch (InterpretationException e) {
completed = false;
Log.d(getClass().getSimpleName(), "Formula interpretation for this specific Brick failed.", e);
}
return completed;
}
@Override
public void restart() {
completed = false;
}
}