/* * Catroid: An on-device visual programming system for Android devices * Copyright (C) 2010-2016 The Catrobat Team * (<http://developer.catrobat.org/credits>) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * An additional term exception under section 7 of the GNU Affero * General Public License, version 3, is available at * http://developer.catrobat.org/license_additional_term * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.catrobat.catroid.content.actions; import android.util.Log; import com.badlogic.gdx.scenes.scene2d.Action; import org.catrobat.catroid.content.Sprite; import org.catrobat.catroid.formulaeditor.Formula; import org.catrobat.catroid.formulaeditor.InterpretationException; public class WaitUntilAction extends Action { private boolean completed = false; private Formula condition; private Sprite sprite; private static final float LOOP_DELAY = 0.02f; private float currentTime = 0f; public WaitUntilAction() { } public void setCondition(Formula condition) { this.condition = condition; } public void setSprite(Sprite sprite) { this.sprite = sprite; } @Override public boolean act(float delta) { if (completed) { return true; } currentTime += delta; if (currentTime < LOOP_DELAY) { return false; } else { currentTime = 0.0f; } try { completed = condition.interpretBoolean(sprite); } catch (InterpretationException e) { completed = false; Log.d(getClass().getSimpleName(), "Formula interpretation for this specific Brick failed.", e); } return completed; } @Override public void restart() { completed = false; } }