/*
* Catroid: An on-device visual programming system for Android devices
* Copyright (C) 2010-2016 The Catrobat Team
* (<http://developer.catrobat.org/credits>)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* An additional term exception under section 7 of the GNU Affero
* General Public License, version 3, is available at
* http://developer.catrobat.org/license_additional_term
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.catrobat.catroid.uitest.content.interaction;
import org.catrobat.catroid.R;
import org.catrobat.catroid.ui.MainMenuActivity;
import org.catrobat.catroid.uitest.annotation.Device;
import org.catrobat.catroid.uitest.util.BaseActivityInstrumentationTestCase;
import org.catrobat.catroid.uitest.util.UiTestUtils;
public class BrickEditFormulaTest extends BaseActivityInstrumentationTestCase<MainMenuActivity> {
public BrickEditFormulaTest() {
super(MainMenuActivity.class);
}
@Override
protected void setUp() throws Exception {
super.setUp();
UiTestUtils.createTestProjectWithEveryBrick();
UiTestUtils.getIntoScriptActivityFromMainMenu(solo);
}
private void checkBrick(int brickName) {
solo.clickOnText(solo.getString(brickName));
solo.clickOnMenuItem(solo.getString(R.string.brick_context_dialog_formula_edit_brick));
assertTrue("Formula Editor did not open!", solo.waitForView(solo.getView(R.id.formula_editor_brick_space)));
solo.goBack();
}
@Device
public void testClickOnBrickItemEditFormula() {
checkBrick(R.string.brick_change_brightness);
checkBrick(R.string.brick_change_ghost_effect);
checkBrick(R.string.brick_change_size_by);
checkBrick(R.string.brick_change_volume_by);
checkBrick(R.string.brick_change_variable);
checkBrick(R.string.brick_change_x_by);
checkBrick(R.string.brick_change_y_by);
checkBrick(R.string.brick_glide);
checkBrick(R.string.brick_go_back);
checkBrick(R.string.brick_move);
checkBrick(R.string.brick_place_at);
checkBrick(R.string.brick_point_in_direction);
checkBrick(R.string.brick_set_brightness);
checkBrick(R.string.brick_set_transparency);
checkBrick(R.string.brick_set_size_to);
checkBrick(R.string.brick_set_variable);
checkBrick(R.string.brick_set_volume_to);
checkBrick(R.string.brick_set_x);
checkBrick(R.string.brick_set_y);
checkBrick(R.string.brick_turn_left);
checkBrick(R.string.brick_turn_right);
checkBrick(R.string.brick_set_color);
checkBrick(R.string.brick_change_color);
}
}