/* * Catroid: An on-device visual programming system for Android devices * Copyright (C) 2010-2016 The Catrobat Team * (<http://developer.catrobat.org/credits>) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * An additional term exception under section 7 of the GNU Affero * General Public License, version 3, is available at * http://developer.catrobat.org/license_additional_term * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.catrobat.catroid.uitest.content.interaction; import org.catrobat.catroid.R; import org.catrobat.catroid.ui.MainMenuActivity; import org.catrobat.catroid.uitest.annotation.Device; import org.catrobat.catroid.uitest.util.BaseActivityInstrumentationTestCase; import org.catrobat.catroid.uitest.util.UiTestUtils; public class BrickEditFormulaTest extends BaseActivityInstrumentationTestCase<MainMenuActivity> { public BrickEditFormulaTest() { super(MainMenuActivity.class); } @Override protected void setUp() throws Exception { super.setUp(); UiTestUtils.createTestProjectWithEveryBrick(); UiTestUtils.getIntoScriptActivityFromMainMenu(solo); } private void checkBrick(int brickName) { solo.clickOnText(solo.getString(brickName)); solo.clickOnMenuItem(solo.getString(R.string.brick_context_dialog_formula_edit_brick)); assertTrue("Formula Editor did not open!", solo.waitForView(solo.getView(R.id.formula_editor_brick_space))); solo.goBack(); } @Device public void testClickOnBrickItemEditFormula() { checkBrick(R.string.brick_change_brightness); checkBrick(R.string.brick_change_ghost_effect); checkBrick(R.string.brick_change_size_by); checkBrick(R.string.brick_change_volume_by); checkBrick(R.string.brick_change_variable); checkBrick(R.string.brick_change_x_by); checkBrick(R.string.brick_change_y_by); checkBrick(R.string.brick_glide); checkBrick(R.string.brick_go_back); checkBrick(R.string.brick_move); checkBrick(R.string.brick_place_at); checkBrick(R.string.brick_point_in_direction); checkBrick(R.string.brick_set_brightness); checkBrick(R.string.brick_set_transparency); checkBrick(R.string.brick_set_size_to); checkBrick(R.string.brick_set_variable); checkBrick(R.string.brick_set_volume_to); checkBrick(R.string.brick_set_x); checkBrick(R.string.brick_set_y); checkBrick(R.string.brick_turn_left); checkBrick(R.string.brick_turn_right); checkBrick(R.string.brick_set_color); checkBrick(R.string.brick_change_color); } }