/*
* Catroid: An on-device visual programming system for Android devices
* Copyright (C) 2010-2016 The Catrobat Team
* (<http://developer.catrobat.org/credits>)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* An additional term exception under section 7 of the GNU Affero
* General Public License, version 3, is available at
* http://developer.catrobat.org/license_additional_term
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.catrobat.catroid.content.bricks;
import android.content.Context;
import android.view.View;
import android.widget.BaseAdapter;
import android.widget.TextView;
import com.badlogic.gdx.scenes.scene2d.Action;
import com.badlogic.gdx.scenes.scene2d.actions.SequenceAction;
import org.catrobat.catroid.R;
import org.catrobat.catroid.common.BrickValues;
import org.catrobat.catroid.content.Scene;
import org.catrobat.catroid.content.Sprite;
import org.catrobat.catroid.formulaeditor.Formula;
import org.catrobat.catroid.ui.fragment.FormulaEditorFragment;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
public class RepeatUntilBrick extends FormulaBrick implements LoopBeginBrick {
private static final long serialVersionUID = 1L;
private transient View prototypeView;
protected transient LoopEndBrick loopEndBrick;
private transient long beginLoopTime;
private transient LoopBeginBrick copy;
public RepeatUntilBrick(int condition) {
initializeBrickFields(new Formula(condition));
}
@Override
public int getRequiredResources() {
return getFormulaWithBrickField(BrickField.REPEAT_UNTIL_CONDITION).getRequiredResources();
}
public RepeatUntilBrick(Formula condition) {
initializeBrickFields(condition);
}
private void initializeBrickFields(Formula condition) {
addAllowedBrickField(BrickField.REPEAT_UNTIL_CONDITION);
setFormulaWithBrickField(BrickField.REPEAT_UNTIL_CONDITION, condition);
}
@Override
public Brick clone() {
return new RepeatUntilBrick(getFormulaWithBrickField(BrickField.REPEAT_UNTIL_CONDITION).clone());
}
@Override
public void showFormulaEditorToEditFormula(View view) {
FormulaEditorFragment.showFragment(view, this, BrickField.REPEAT_UNTIL_CONDITION);
}
@Override
public View getView(Context context, int brickId, BaseAdapter baseAdapter) {
if (animationState) {
return view;
}
view = View.inflate(context, R.layout.brick_repeat_until, null);
view = BrickViewProvider.setAlphaOnView(view, alphaValue);
setCheckboxView(R.id.brick_repeat_until_checkbox);
TextView edit = (TextView) view.findViewById(R.id.brick_repeat_until_edit_text);
getFormulaWithBrickField(BrickField.REPEAT_UNTIL_CONDITION).setTextFieldId(R.id.brick_repeat_until_edit_text);
getFormulaWithBrickField(BrickField.REPEAT_UNTIL_CONDITION).refreshTextField(view);
edit.setOnClickListener(this);
return view;
}
@Override
public View getPrototypeView(Context context) {
prototypeView = View.inflate(context, R.layout.brick_repeat_until, null);
TextView textRepeat = (TextView) prototypeView.findViewById(R.id.brick_repeat_until_edit_text);
textRepeat.setText(String.valueOf(BrickValues.IF_CONDITION));
return prototypeView;
}
@Override
public List<SequenceAction> addActionToSequence(Sprite sprite, SequenceAction sequence) {
Action repeatSequence = sprite.getActionFactory().createSequence();
Action action = sprite.getActionFactory().createRepeatUntilAction(sprite, getFormulaWithBrickField(BrickField.REPEAT_UNTIL_CONDITION),
repeatSequence);
sequence.addAction(action);
LinkedList<SequenceAction> returnActionList = new LinkedList<SequenceAction>();
returnActionList.add((SequenceAction) repeatSequence);
return returnActionList;
}
@Override
public Brick copyBrickForSprite(Sprite sprite) {
RepeatUntilBrick copyBrick = (RepeatUntilBrick) clone();
copy = copyBrick;
return copyBrick;
}
@Override
public long getBeginLoopTime() {
return beginLoopTime;
}
@Override
public void setBeginLoopTime(long beginLoopTime) {
this.beginLoopTime = beginLoopTime;
}
@Override
public LoopEndBrick getLoopEndBrick() {
return loopEndBrick;
}
@Override
public void setLoopEndBrick(LoopEndBrick loopEndBrick) {
this.loopEndBrick = loopEndBrick;
}
@Override
public LoopBeginBrick getCopy() {
return copy;
}
@Override
public boolean isInitialized() {
return (loopEndBrick != null);
}
@Override
public void initialize() {
loopEndBrick = new LoopEndBrick(this);
}
@Override
public boolean isDraggableOver(Brick brick) {
return (loopEndBrick != null);
}
@Override
public List<NestingBrick> getAllNestingBrickParts(boolean sorted) {
List<NestingBrick> nestingBrickList = new ArrayList<NestingBrick>();
nestingBrickList.add(this);
nestingBrickList.add(loopEndBrick);
return nestingBrickList;
}
@Override
public void updateReferenceAfterMerge(Scene into, Scene from) {
}
}