/* * Catroid: An on-device visual programming system for Android devices * Copyright (C) 2010-2016 The Catrobat Team * (<http://developer.catrobat.org/credits>) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * An additional term exception under section 7 of the GNU Affero * General Public License, version 3, is available at * http://developer.catrobat.org/license_additional_term * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.catrobat.catroid.content.bricks; import android.content.Context; import android.view.View; import android.widget.BaseAdapter; import android.widget.TextView; import com.badlogic.gdx.scenes.scene2d.Action; import com.badlogic.gdx.scenes.scene2d.actions.SequenceAction; import org.catrobat.catroid.R; import org.catrobat.catroid.common.BrickValues; import org.catrobat.catroid.content.Scene; import org.catrobat.catroid.content.Sprite; import org.catrobat.catroid.formulaeditor.Formula; import org.catrobat.catroid.ui.fragment.FormulaEditorFragment; import java.util.ArrayList; import java.util.LinkedList; import java.util.List; public class RepeatUntilBrick extends FormulaBrick implements LoopBeginBrick { private static final long serialVersionUID = 1L; private transient View prototypeView; protected transient LoopEndBrick loopEndBrick; private transient long beginLoopTime; private transient LoopBeginBrick copy; public RepeatUntilBrick(int condition) { initializeBrickFields(new Formula(condition)); } @Override public int getRequiredResources() { return getFormulaWithBrickField(BrickField.REPEAT_UNTIL_CONDITION).getRequiredResources(); } public RepeatUntilBrick(Formula condition) { initializeBrickFields(condition); } private void initializeBrickFields(Formula condition) { addAllowedBrickField(BrickField.REPEAT_UNTIL_CONDITION); setFormulaWithBrickField(BrickField.REPEAT_UNTIL_CONDITION, condition); } @Override public Brick clone() { return new RepeatUntilBrick(getFormulaWithBrickField(BrickField.REPEAT_UNTIL_CONDITION).clone()); } @Override public void showFormulaEditorToEditFormula(View view) { FormulaEditorFragment.showFragment(view, this, BrickField.REPEAT_UNTIL_CONDITION); } @Override public View getView(Context context, int brickId, BaseAdapter baseAdapter) { if (animationState) { return view; } view = View.inflate(context, R.layout.brick_repeat_until, null); view = BrickViewProvider.setAlphaOnView(view, alphaValue); setCheckboxView(R.id.brick_repeat_until_checkbox); TextView edit = (TextView) view.findViewById(R.id.brick_repeat_until_edit_text); getFormulaWithBrickField(BrickField.REPEAT_UNTIL_CONDITION).setTextFieldId(R.id.brick_repeat_until_edit_text); getFormulaWithBrickField(BrickField.REPEAT_UNTIL_CONDITION).refreshTextField(view); edit.setOnClickListener(this); return view; } @Override public View getPrototypeView(Context context) { prototypeView = View.inflate(context, R.layout.brick_repeat_until, null); TextView textRepeat = (TextView) prototypeView.findViewById(R.id.brick_repeat_until_edit_text); textRepeat.setText(String.valueOf(BrickValues.IF_CONDITION)); return prototypeView; } @Override public List<SequenceAction> addActionToSequence(Sprite sprite, SequenceAction sequence) { Action repeatSequence = sprite.getActionFactory().createSequence(); Action action = sprite.getActionFactory().createRepeatUntilAction(sprite, getFormulaWithBrickField(BrickField.REPEAT_UNTIL_CONDITION), repeatSequence); sequence.addAction(action); LinkedList<SequenceAction> returnActionList = new LinkedList<SequenceAction>(); returnActionList.add((SequenceAction) repeatSequence); return returnActionList; } @Override public Brick copyBrickForSprite(Sprite sprite) { RepeatUntilBrick copyBrick = (RepeatUntilBrick) clone(); copy = copyBrick; return copyBrick; } @Override public long getBeginLoopTime() { return beginLoopTime; } @Override public void setBeginLoopTime(long beginLoopTime) { this.beginLoopTime = beginLoopTime; } @Override public LoopEndBrick getLoopEndBrick() { return loopEndBrick; } @Override public void setLoopEndBrick(LoopEndBrick loopEndBrick) { this.loopEndBrick = loopEndBrick; } @Override public LoopBeginBrick getCopy() { return copy; } @Override public boolean isInitialized() { return (loopEndBrick != null); } @Override public void initialize() { loopEndBrick = new LoopEndBrick(this); } @Override public boolean isDraggableOver(Brick brick) { return (loopEndBrick != null); } @Override public List<NestingBrick> getAllNestingBrickParts(boolean sorted) { List<NestingBrick> nestingBrickList = new ArrayList<NestingBrick>(); nestingBrickList.add(this); nestingBrickList.add(loopEndBrick); return nestingBrickList; } @Override public void updateReferenceAfterMerge(Scene into, Scene from) { } }