/*
* Catroid: An on-device visual programming system for Android devices
* Copyright (C) 2010-2016 The Catrobat Team
* (<http://developer.catrobat.org/credits>)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* An additional term exception under section 7 of the GNU Affero
* General Public License, version 3, is available at
* http://developer.catrobat.org/license_additional_term
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.catrobat.catroid.content.actions;
import com.badlogic.gdx.scenes.scene2d.actions.TemporalAction;
import org.catrobat.catroid.common.LookData;
import org.catrobat.catroid.content.Sprite;
import java.util.List;
public class NextLookAction extends TemporalAction {
private Sprite sprite;
@Override
protected void update(float delta) {
final List<LookData> lookDataList = sprite.getLookDataList();
int lookDataListSize = lookDataList.size();
if (lookDataListSize > 0 && sprite.look.getLookData() != null) {
LookData currentLookData = sprite.look.getLookData();
int newIndex = (lookDataList.indexOf(currentLookData) + 1) % lookDataListSize;
sprite.look.setLookData(lookDataList.get(newIndex));
}
}
public void setSprite(Sprite sprite) {
this.sprite = sprite;
}
}