/* * JBoss, Home of Professional Open Source * Copyright 2010 Red Hat Inc. and/or its affiliates and other * contributors as indicated by the @author tags. All rights reserved. * See the copyright.txt in the distribution for a full listing of * individual contributors. * * This is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this software; if not, write to the Free * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package org.infinispan.client.hotrod; import org.infinispan.client.hotrod.impl.transport.tcp.RoundRobinBalancingStrategy; import org.testng.annotations.BeforeMethod; import org.testng.annotations.Test; import java.net.InetSocketAddress; import java.net.SocketAddress; import java.util.ArrayList; import java.util.List; import static org.testng.AssertJUnit.assertEquals; /** * @author Mircea.Markus@jboss.com * @since 4.1 */ @Test (groups = "unit", testName = "client.hotrod.RoundRobinBalancingStrategyTest") public class RoundRobinBalancingStrategyTest { SocketAddress addr1 = new InetSocketAddress("localhost",1111); SocketAddress addr2 = new InetSocketAddress("localhost",2222); SocketAddress addr3 = new InetSocketAddress("localhost",3333); SocketAddress addr4 = new InetSocketAddress("localhost",4444); private List<SocketAddress> defaultServers; private RoundRobinBalancingStrategy strategy; @BeforeMethod public void setUp() { strategy = new RoundRobinBalancingStrategy(); defaultServers = new ArrayList<SocketAddress>(); defaultServers.add(addr1); defaultServers.add(addr2); defaultServers.add(addr3); strategy.setServers(defaultServers); } public void simpleTest() { assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); assertEquals(addr3, strategy.nextServer()); assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); assertEquals(addr3, strategy.nextServer()); assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); assertEquals(addr3, strategy.nextServer()); } public void testAddServer() { List<SocketAddress> newServers = new ArrayList<SocketAddress>(defaultServers); newServers.add(addr4); strategy.setServers(newServers); assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); assertEquals(addr3, strategy.nextServer()); assertEquals(addr4, strategy.nextServer()); assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); assertEquals(addr3, strategy.nextServer()); assertEquals(addr4, strategy.nextServer()); assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); assertEquals(addr3, strategy.nextServer()); } public void testRemoveServer() { List<SocketAddress> newServers = new ArrayList<SocketAddress>(defaultServers); newServers.remove(addr3); strategy.setServers(newServers); assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); } public void testRemoveServerAfterActivity() { assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); assertEquals(addr3, strategy.nextServer()); assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); List<SocketAddress> newServers = new ArrayList<SocketAddress>(defaultServers); newServers.remove(addr3); strategy.setServers(newServers); // the next server index is reset to 0 because it would have been out of bounds assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); } public void testAddServerAfterActivity() { assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); assertEquals(addr3, strategy.nextServer()); assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); List<SocketAddress> newServers = new ArrayList<SocketAddress>(defaultServers); newServers.add(addr4); strategy.setServers(newServers); // the next server index is still valid, so it is not reset assertEquals(addr3, strategy.nextServer()); assertEquals(addr4, strategy.nextServer()); assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); assertEquals(addr3, strategy.nextServer()); assertEquals(addr4, strategy.nextServer()); assertEquals(addr1, strategy.nextServer()); assertEquals(addr2, strategy.nextServer()); assertEquals(addr3, strategy.nextServer()); assertEquals(addr4, strategy.nextServer()); } }