package net.minecraft.src;
public class RangeListInt
{
private RangeInt[] ranges = new RangeInt[0];
public void addRange(RangeInt ri)
{
this.ranges = (RangeInt[])((RangeInt[])Config.addObjectToArray(this.ranges, ri));
}
public boolean isInRange(int val)
{
for (int i = 0; i < this.ranges.length; ++i)
{
RangeInt ri = this.ranges[i];
if (ri.isInRange(val))
{
return true;
}
}
return false;
}
public String toString()
{
StringBuffer sb = new StringBuffer();
sb.append("[");
for (int i = 0; i < this.ranges.length; ++i)
{
RangeInt ri = this.ranges[i];
if (i > 0)
{
sb.append(", ");
}
sb.append(ri.toString());
}
sb.append("]");
return sb.toString();
}
}