package net.minecraft.src; public class RangeListInt { private RangeInt[] ranges = new RangeInt[0]; public void addRange(RangeInt ri) { this.ranges = (RangeInt[])((RangeInt[])Config.addObjectToArray(this.ranges, ri)); } public boolean isInRange(int val) { for (int i = 0; i < this.ranges.length; ++i) { RangeInt ri = this.ranges[i]; if (ri.isInRange(val)) { return true; } } return false; } public String toString() { StringBuffer sb = new StringBuffer(); sb.append("["); for (int i = 0; i < this.ranges.length; ++i) { RangeInt ri = this.ranges[i]; if (i > 0) { sb.append(", "); } sb.append(ri.toString()); } sb.append("]"); return sb.toString(); } }