package net.minecraft.client.renderer.culling; public class ClippingHelper { public float[][] frustum = new float[6][4]; public float[] field_178625_b = new float[16]; public float[] field_178626_c = new float[16]; public float[] clippingMatrix = new float[16]; private static final String __OBFID = "CL_00000977"; private float dot(float[] p_178624_1_, float p_178624_2_, float p_178624_4_, float p_178624_6_) { return p_178624_1_[0] * p_178624_2_ + p_178624_1_[1] * p_178624_4_ + p_178624_1_[2] * p_178624_6_ + p_178624_1_[3]; } /** * Returns true if the box is inside all 6 clipping planes, otherwise returns false. */ public boolean isBoxInFrustum(double p_78553_1_, double p_78553_3_, double p_78553_5_, double p_78553_7_, double p_78553_9_, double p_78553_11_) { float minXf = (float)p_78553_1_; float minYf = (float)p_78553_3_; float minZf = (float)p_78553_5_; float maxXf = (float)p_78553_7_; float maxYf = (float)p_78553_9_; float maxZf = (float)p_78553_11_; for (int var13 = 0; var13 < 6; ++var13) { float[] var14 = this.frustum[var13]; if (this.dot(var14, minXf, minYf, minZf) <= 0.0F && this.dot(var14, maxXf, minYf, minZf) <= 0.0F && this.dot(var14, minXf, maxYf, minZf) <= 0.0F && this.dot(var14, maxXf, maxYf, minZf) <= 0.0F && this.dot(var14, minXf, minYf, maxZf) <= 0.0F && this.dot(var14, maxXf, minYf, maxZf) <= 0.0F && this.dot(var14, minXf, maxYf, maxZf) <= 0.0F && this.dot(var14, maxXf, maxYf, maxZf) <= 0.0F) { return false; } } return true; } }