package net.minecraft.entity.passive; import com.google.common.base.Predicate; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityAgeable; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIAttackOnCollide; import net.minecraft.entity.ai.EntityAIBeg; import net.minecraft.entity.ai.EntityAIFollowOwner; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILeapAtTarget; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMate; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget; import net.minecraft.entity.ai.EntityAIOwnerHurtTarget; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAITargetNonTamed; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.monster.EntityCreeper; import net.minecraft.entity.monster.EntityGhast; import net.minecraft.entity.monster.EntitySkeleton; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Items; import net.minecraft.item.EnumDyeColor; import net.minecraft.item.Item; import net.minecraft.item.ItemFood; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.pathfinding.PathNavigateGround; import net.minecraft.util.BlockPos; import net.minecraft.util.DamageSource; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.MathHelper; import net.minecraft.world.World; public class EntityWolf extends EntityTameable { /** Float used to smooth the rotation of the wolf head */ private float headRotationCourse; private float headRotationCourseOld; /** true is the wolf is wet else false */ private boolean isWet; /** True if the wolf is shaking else False */ private boolean isShaking; /** * This time increases while wolf is shaking and emitting water particles. */ private float timeWolfIsShaking; private float prevTimeWolfIsShaking; private static final String __OBFID = "CL_00001654"; public EntityWolf(World worldIn) { super(worldIn); this.setSize(0.6F, 0.8F); ((PathNavigateGround)this.getNavigator()).func_179690_a(true); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, this.aiSit); this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F)); this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true)); this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F)); this.tasks.addTask(6, new EntityAIMate(this, 1.0D)); this.tasks.addTask(7, new EntityAIWander(this, 1.0D)); this.tasks.addTask(8, new EntityAIBeg(this, 8.0F)); this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(9, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this)); this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this)); this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true, new Class[0])); this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntityAnimal.class, false, new Predicate() { private static final String __OBFID = "CL_00002229"; public boolean func_180094_a(Entity p_180094_1_) { return p_180094_1_ instanceof EntitySheep || p_180094_1_ instanceof EntityRabbit; } public boolean apply(Object p_apply_1_) { return this.func_180094_a((Entity)p_apply_1_); } })); this.targetTasks.addTask(5, new EntityAINearestAttackableTarget(this, EntitySkeleton.class, false)); this.setTamed(false); } protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.30000001192092896D); if (this.isTamed()) { this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(20.0D); } else { this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D); } this.getAttributeMap().registerAttribute(SharedMonsterAttributes.attackDamage); this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(2.0D); } /** * Sets the active target the Task system uses for tracking */ public void setAttackTarget(EntityLivingBase p_70624_1_) { super.setAttackTarget(p_70624_1_); if (p_70624_1_ == null) { this.setAngry(false); } else if (!this.isTamed()) { this.setAngry(true); } } protected void updateAITasks() { this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth())); } protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(18, new Float(this.getHealth())); this.dataWatcher.addObject(19, new Byte((byte)0)); this.dataWatcher.addObject(20, new Byte((byte)EnumDyeColor.RED.func_176765_a())); } protected void func_180429_a(BlockPos p_180429_1_, Block p_180429_2_) { this.playSound("mob.wolf.step", 0.15F, 1.0F); } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound tagCompound) { super.writeEntityToNBT(tagCompound); tagCompound.setBoolean("Angry", this.isAngry()); tagCompound.setByte("CollarColor", (byte)this.func_175546_cu().getDyeColorDamage()); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound tagCompund) { super.readEntityFromNBT(tagCompund); this.setAngry(tagCompund.getBoolean("Angry")); if (tagCompund.hasKey("CollarColor", 99)) { this.func_175547_a(EnumDyeColor.func_176766_a(tagCompund.getByte("CollarColor"))); } } /** * Returns the sound this mob makes while it's alive. */ protected String getLivingSound() { return this.isAngry() ? "mob.wolf.growl" : (this.rand.nextInt(3) == 0 ? (this.isTamed() && this.dataWatcher.getWatchableObjectFloat(18) < 10.0F ? "mob.wolf.whine" : "mob.wolf.panting") : "mob.wolf.bark"); } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.wolf.hurt"; } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.wolf.death"; } /** * Returns the volume for the sounds this mob makes. */ protected float getSoundVolume() { return 0.4F; } protected Item getDropItem() { return Item.getItemById(-1); } /** * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons * use this to react to sunlight and start to burn. */ public void onLivingUpdate() { super.onLivingUpdate(); if (!this.worldObj.isRemote && this.isWet && !this.isShaking && !this.hasPath() && this.onGround) { this.isShaking = true; this.timeWolfIsShaking = 0.0F; this.prevTimeWolfIsShaking = 0.0F; this.worldObj.setEntityState(this, (byte)8); } if (!this.worldObj.isRemote && this.getAttackTarget() == null && this.isAngry()) { this.setAngry(false); } } /** * Called to update the entity's position/logic. */ public void onUpdate() { super.onUpdate(); this.headRotationCourseOld = this.headRotationCourse; if (this.func_70922_bv()) { this.headRotationCourse += (1.0F - this.headRotationCourse) * 0.4F; } else { this.headRotationCourse += (0.0F - this.headRotationCourse) * 0.4F; } if (this.isWet()) { this.isWet = true; this.isShaking = false; this.timeWolfIsShaking = 0.0F; this.prevTimeWolfIsShaking = 0.0F; } else if ((this.isWet || this.isShaking) && this.isShaking) { if (this.timeWolfIsShaking == 0.0F) { this.playSound("mob.wolf.shake", this.getSoundVolume(), (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F); } this.prevTimeWolfIsShaking = this.timeWolfIsShaking; this.timeWolfIsShaking += 0.05F; if (this.prevTimeWolfIsShaking >= 2.0F) { this.isWet = false; this.isShaking = false; this.prevTimeWolfIsShaking = 0.0F; this.timeWolfIsShaking = 0.0F; } if (this.timeWolfIsShaking > 0.4F) { float var1 = (float)this.getEntityBoundingBox().minY; int var2 = (int)(MathHelper.sin((this.timeWolfIsShaking - 0.4F) * (float)Math.PI) * 7.0F); for (int var3 = 0; var3 < var2; ++var3) { float var4 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width * 0.5F; float var5 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width * 0.5F; this.worldObj.spawnParticle(EnumParticleTypes.WATER_SPLASH, this.posX + (double)var4, (double)(var1 + 0.8F), this.posZ + (double)var5, this.motionX, this.motionY, this.motionZ, new int[0]); } } } } /** * True if the wolf is wet */ public boolean isWolfWet() { return this.isWet; } /** * Used when calculating the amount of shading to apply while the wolf is wet. */ public float getShadingWhileWet(float p_70915_1_) { return 0.75F + (this.prevTimeWolfIsShaking + (this.timeWolfIsShaking - this.prevTimeWolfIsShaking) * p_70915_1_) / 2.0F * 0.25F; } public float getShakeAngle(float p_70923_1_, float p_70923_2_) { float var3 = (this.prevTimeWolfIsShaking + (this.timeWolfIsShaking - this.prevTimeWolfIsShaking) * p_70923_1_ + p_70923_2_) / 1.8F; if (var3 < 0.0F) { var3 = 0.0F; } else if (var3 > 1.0F) { var3 = 1.0F; } return MathHelper.sin(var3 * (float)Math.PI) * MathHelper.sin(var3 * (float)Math.PI * 11.0F) * 0.15F * (float)Math.PI; } public float getInterestedAngle(float p_70917_1_) { return (this.headRotationCourseOld + (this.headRotationCourse - this.headRotationCourseOld) * p_70917_1_) * 0.15F * (float)Math.PI; } public float getEyeHeight() { return this.height * 0.8F; } /** * The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently * use in wolves. */ public int getVerticalFaceSpeed() { return this.isSitting() ? 20 : super.getVerticalFaceSpeed(); } /** * Called when the entity is attacked. */ public boolean attackEntityFrom(DamageSource source, float amount) { if (this.func_180431_b(source)) { return false; } else { Entity var3 = source.getEntity(); this.aiSit.setSitting(false); if (var3 != null && !(var3 instanceof EntityPlayer) && !(var3 instanceof EntityArrow)) { amount = (amount + 1.0F) / 2.0F; } return super.attackEntityFrom(source, amount); } } public boolean attackEntityAsMob(Entity p_70652_1_) { boolean var2 = p_70652_1_.attackEntityFrom(DamageSource.causeMobDamage(this), (float)((int)this.getEntityAttribute(SharedMonsterAttributes.attackDamage).getAttributeValue())); if (var2) { this.func_174815_a(this, p_70652_1_); } return var2; } public void setTamed(boolean p_70903_1_) { super.setTamed(p_70903_1_); if (p_70903_1_) { this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(20.0D); } else { this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D); } this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(4.0D); } /** * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. */ public boolean interact(EntityPlayer p_70085_1_) { ItemStack var2 = p_70085_1_.inventory.getCurrentItem(); if (this.isTamed()) { if (var2 != null) { if (var2.getItem() instanceof ItemFood) { ItemFood var3 = (ItemFood)var2.getItem(); if (var3.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < 20.0F) { if (!p_70085_1_.capabilities.isCreativeMode) { --var2.stackSize; } this.heal((float)var3.getHealAmount(var2)); if (var2.stackSize <= 0) { p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack)null); } return true; } } else if (var2.getItem() == Items.dye) { EnumDyeColor var4 = EnumDyeColor.func_176766_a(var2.getMetadata()); if (var4 != this.func_175546_cu()) { this.func_175547_a(var4); if (!p_70085_1_.capabilities.isCreativeMode && --var2.stackSize <= 0) { p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack)null); } return true; } } } if (this.func_152114_e(p_70085_1_) && !this.worldObj.isRemote && !this.isBreedingItem(var2)) { this.aiSit.setSitting(!this.isSitting()); this.isJumping = false; this.navigator.clearPathEntity(); this.setAttackTarget((EntityLivingBase)null); } } else if (var2 != null && var2.getItem() == Items.bone && !this.isAngry()) { if (!p_70085_1_.capabilities.isCreativeMode) { --var2.stackSize; } if (var2.stackSize <= 0) { p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack)null); } if (!this.worldObj.isRemote) { if (this.rand.nextInt(3) == 0) { this.setTamed(true); this.navigator.clearPathEntity(); this.setAttackTarget((EntityLivingBase)null); this.aiSit.setSitting(true); this.setHealth(20.0F); this.func_152115_b(p_70085_1_.getUniqueID().toString()); this.playTameEffect(true); this.worldObj.setEntityState(this, (byte)7); } else { this.playTameEffect(false); this.worldObj.setEntityState(this, (byte)6); } } return true; } return super.interact(p_70085_1_); } public void handleHealthUpdate(byte p_70103_1_) { if (p_70103_1_ == 8) { this.isShaking = true; this.timeWolfIsShaking = 0.0F; this.prevTimeWolfIsShaking = 0.0F; } else { super.handleHealthUpdate(p_70103_1_); } } public float getTailRotation() { return this.isAngry() ? 1.5393804F : (this.isTamed() ? (0.55F - (20.0F - this.dataWatcher.getWatchableObjectFloat(18)) * 0.02F) * (float)Math.PI : ((float)Math.PI / 5F)); } /** * Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on * the animal type) */ public boolean isBreedingItem(ItemStack p_70877_1_) { return p_70877_1_ == null ? false : (!(p_70877_1_.getItem() instanceof ItemFood) ? false : ((ItemFood)p_70877_1_.getItem()).isWolfsFavoriteMeat()); } /** * Will return how many at most can spawn in a chunk at once. */ public int getMaxSpawnedInChunk() { return 8; } /** * Determines whether this wolf is angry or not. */ public boolean isAngry() { return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0; } /** * Sets whether this wolf is angry or not. */ public void setAngry(boolean p_70916_1_) { byte var2 = this.dataWatcher.getWatchableObjectByte(16); if (p_70916_1_) { this.dataWatcher.updateObject(16, Byte.valueOf((byte)(var2 | 2))); } else { this.dataWatcher.updateObject(16, Byte.valueOf((byte)(var2 & -3))); } } public EnumDyeColor func_175546_cu() { return EnumDyeColor.func_176766_a(this.dataWatcher.getWatchableObjectByte(20) & 15); } public void func_175547_a(EnumDyeColor p_175547_1_) { this.dataWatcher.updateObject(20, Byte.valueOf((byte)(p_175547_1_.getDyeColorDamage() & 15))); } public EntityWolf createChild(EntityAgeable p_90011_1_) { EntityWolf var2 = new EntityWolf(this.worldObj); String var3 = this.func_152113_b(); if (var3 != null && var3.trim().length() > 0) { var2.func_152115_b(var3); var2.setTamed(true); } return var2; } public void func_70918_i(boolean p_70918_1_) { if (p_70918_1_) { this.dataWatcher.updateObject(19, Byte.valueOf((byte)1)); } else { this.dataWatcher.updateObject(19, Byte.valueOf((byte)0)); } } /** * Returns true if the mob is currently able to mate with the specified mob. */ public boolean canMateWith(EntityAnimal p_70878_1_) { if (p_70878_1_ == this) { return false; } else if (!this.isTamed()) { return false; } else if (!(p_70878_1_ instanceof EntityWolf)) { return false; } else { EntityWolf var2 = (EntityWolf)p_70878_1_; return !var2.isTamed() ? false : (var2.isSitting() ? false : this.isInLove() && var2.isInLove()); } } public boolean func_70922_bv() { return this.dataWatcher.getWatchableObjectByte(19) == 1; } /** * Determines if an entity can be despawned, used on idle far away entities */ protected boolean canDespawn() { return !this.isTamed() && this.ticksExisted > 2400; } public boolean func_142018_a(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_) { if (!(p_142018_1_ instanceof EntityCreeper) && !(p_142018_1_ instanceof EntityGhast)) { if (p_142018_1_ instanceof EntityWolf) { EntityWolf var3 = (EntityWolf)p_142018_1_; if (var3.isTamed() && var3.func_180492_cm() == p_142018_2_) { return false; } } return p_142018_1_ instanceof EntityPlayer && p_142018_2_ instanceof EntityPlayer && !((EntityPlayer)p_142018_2_).canAttackPlayer((EntityPlayer)p_142018_1_) ? false : !(p_142018_1_ instanceof EntityHorse) || !((EntityHorse)p_142018_1_).isTame(); } else { return false; } } public boolean allowLeashing() { return !this.isAngry() && super.allowLeashing(); } }