package net.minecraft.client.particle;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class EntityCrit2FX extends EntityFX
{
float field_174839_a;
private static final String __OBFID = "CL_00000899";
protected EntityCrit2FX(World worldIn, double p_i46284_2_, double p_i46284_4_, double p_i46284_6_, double p_i46284_8_, double p_i46284_10_, double p_i46284_12_)
{
this(worldIn, p_i46284_2_, p_i46284_4_, p_i46284_6_, p_i46284_8_, p_i46284_10_, p_i46284_12_, 1.0F);
}
protected EntityCrit2FX(World worldIn, double p_i46285_2_, double p_i46285_4_, double p_i46285_6_, double p_i46285_8_, double p_i46285_10_, double p_i46285_12_, float p_i46285_14_)
{
super(worldIn, p_i46285_2_, p_i46285_4_, p_i46285_6_, 0.0D, 0.0D, 0.0D);
this.motionX *= 0.10000000149011612D;
this.motionY *= 0.10000000149011612D;
this.motionZ *= 0.10000000149011612D;
this.motionX += p_i46285_8_ * 0.4D;
this.motionY += p_i46285_10_ * 0.4D;
this.motionZ += p_i46285_12_ * 0.4D;
this.particleRed = this.particleGreen = this.particleBlue = (float)(Math.random() * 0.30000001192092896D + 0.6000000238418579D);
this.particleScale *= 0.75F;
this.particleScale *= p_i46285_14_;
this.field_174839_a = this.particleScale;
this.particleMaxAge = (int)(6.0D / (Math.random() * 0.8D + 0.6D));
this.particleMaxAge = (int)((float)this.particleMaxAge * p_i46285_14_);
this.noClip = false;
this.setParticleTextureIndex(65);
this.onUpdate();
}
public void func_180434_a(WorldRenderer p_180434_1_, Entity p_180434_2_, float p_180434_3_, float p_180434_4_, float p_180434_5_, float p_180434_6_, float p_180434_7_, float p_180434_8_)
{
float var9 = ((float)this.particleAge + p_180434_3_) / (float)this.particleMaxAge * 32.0F;
var9 = MathHelper.clamp_float(var9, 0.0F, 1.0F);
this.particleScale = this.field_174839_a * var9;
super.func_180434_a(p_180434_1_, p_180434_2_, p_180434_3_, p_180434_4_, p_180434_5_, p_180434_6_, p_180434_7_, p_180434_8_);
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
if (this.particleAge++ >= this.particleMaxAge)
{
this.setDead();
}
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.particleGreen = (float)((double)this.particleGreen * 0.96D);
this.particleBlue = (float)((double)this.particleBlue * 0.9D);
this.motionX *= 0.699999988079071D;
this.motionY *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
this.motionY -= 0.019999999552965164D;
if (this.onGround)
{
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
}
}
public static class Factory implements IParticleFactory
{
private static final String __OBFID = "CL_00002608";
public EntityFX func_178902_a(int p_178902_1_, World worldIn, double p_178902_3_, double p_178902_5_, double p_178902_7_, double p_178902_9_, double p_178902_11_, double p_178902_13_, int ... p_178902_15_)
{
return new EntityCrit2FX(worldIn, p_178902_3_, p_178902_5_, p_178902_7_, p_178902_9_, p_178902_11_, p_178902_13_);
}
}
public static class MagicFactory implements IParticleFactory
{
private static final String __OBFID = "CL_00002609";
public EntityFX func_178902_a(int p_178902_1_, World worldIn, double p_178902_3_, double p_178902_5_, double p_178902_7_, double p_178902_9_, double p_178902_11_, double p_178902_13_, int ... p_178902_15_)
{
EntityCrit2FX var16 = new EntityCrit2FX(worldIn, p_178902_3_, p_178902_5_, p_178902_7_, p_178902_9_, p_178902_11_, p_178902_13_);
var16.setRBGColorF(var16.getRedColorF() * 0.3F, var16.getGreenColorF() * 0.8F, var16.getBlueColorF());
var16.nextTextureIndexX();
return var16;
}
}
}