package net.minecraft.client.particle; import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.entity.Entity; import net.minecraft.util.MathHelper; import net.minecraft.world.World; public class EntityCrit2FX extends EntityFX { float field_174839_a; private static final String __OBFID = "CL_00000899"; protected EntityCrit2FX(World worldIn, double p_i46284_2_, double p_i46284_4_, double p_i46284_6_, double p_i46284_8_, double p_i46284_10_, double p_i46284_12_) { this(worldIn, p_i46284_2_, p_i46284_4_, p_i46284_6_, p_i46284_8_, p_i46284_10_, p_i46284_12_, 1.0F); } protected EntityCrit2FX(World worldIn, double p_i46285_2_, double p_i46285_4_, double p_i46285_6_, double p_i46285_8_, double p_i46285_10_, double p_i46285_12_, float p_i46285_14_) { super(worldIn, p_i46285_2_, p_i46285_4_, p_i46285_6_, 0.0D, 0.0D, 0.0D); this.motionX *= 0.10000000149011612D; this.motionY *= 0.10000000149011612D; this.motionZ *= 0.10000000149011612D; this.motionX += p_i46285_8_ * 0.4D; this.motionY += p_i46285_10_ * 0.4D; this.motionZ += p_i46285_12_ * 0.4D; this.particleRed = this.particleGreen = this.particleBlue = (float)(Math.random() * 0.30000001192092896D + 0.6000000238418579D); this.particleScale *= 0.75F; this.particleScale *= p_i46285_14_; this.field_174839_a = this.particleScale; this.particleMaxAge = (int)(6.0D / (Math.random() * 0.8D + 0.6D)); this.particleMaxAge = (int)((float)this.particleMaxAge * p_i46285_14_); this.noClip = false; this.setParticleTextureIndex(65); this.onUpdate(); } public void func_180434_a(WorldRenderer p_180434_1_, Entity p_180434_2_, float p_180434_3_, float p_180434_4_, float p_180434_5_, float p_180434_6_, float p_180434_7_, float p_180434_8_) { float var9 = ((float)this.particleAge + p_180434_3_) / (float)this.particleMaxAge * 32.0F; var9 = MathHelper.clamp_float(var9, 0.0F, 1.0F); this.particleScale = this.field_174839_a * var9; super.func_180434_a(p_180434_1_, p_180434_2_, p_180434_3_, p_180434_4_, p_180434_5_, p_180434_6_, p_180434_7_, p_180434_8_); } /** * Called to update the entity's position/logic. */ public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if (this.particleAge++ >= this.particleMaxAge) { this.setDead(); } this.moveEntity(this.motionX, this.motionY, this.motionZ); this.particleGreen = (float)((double)this.particleGreen * 0.96D); this.particleBlue = (float)((double)this.particleBlue * 0.9D); this.motionX *= 0.699999988079071D; this.motionY *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; this.motionY -= 0.019999999552965164D; if (this.onGround) { this.motionX *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; } } public static class Factory implements IParticleFactory { private static final String __OBFID = "CL_00002608"; public EntityFX func_178902_a(int p_178902_1_, World worldIn, double p_178902_3_, double p_178902_5_, double p_178902_7_, double p_178902_9_, double p_178902_11_, double p_178902_13_, int ... p_178902_15_) { return new EntityCrit2FX(worldIn, p_178902_3_, p_178902_5_, p_178902_7_, p_178902_9_, p_178902_11_, p_178902_13_); } } public static class MagicFactory implements IParticleFactory { private static final String __OBFID = "CL_00002609"; public EntityFX func_178902_a(int p_178902_1_, World worldIn, double p_178902_3_, double p_178902_5_, double p_178902_7_, double p_178902_9_, double p_178902_11_, double p_178902_13_, int ... p_178902_15_) { EntityCrit2FX var16 = new EntityCrit2FX(worldIn, p_178902_3_, p_178902_5_, p_178902_7_, p_178902_9_, p_178902_11_, p_178902_13_); var16.setRBGColorF(var16.getRedColorF() * 0.3F, var16.getGreenColorF() * 0.8F, var16.getBlueColorF()); var16.nextTextureIndexX(); return var16; } } }