package net.minecraft.client.particle; import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.entity.Entity; import net.minecraft.util.MathHelper; import net.minecraft.world.World; public class EntityFlameFX extends EntityFX { /** the scale of the flame FX */ private float flameScale; private static final String __OBFID = "CL_00000907"; protected EntityFlameFX(World worldIn, double p_i1209_2_, double p_i1209_4_, double p_i1209_6_, double p_i1209_8_, double p_i1209_10_, double p_i1209_12_) { super(worldIn, p_i1209_2_, p_i1209_4_, p_i1209_6_, p_i1209_8_, p_i1209_10_, p_i1209_12_); this.motionX = this.motionX * 0.009999999776482582D + p_i1209_8_; this.motionY = this.motionY * 0.009999999776482582D + p_i1209_10_; this.motionZ = this.motionZ * 0.009999999776482582D + p_i1209_12_; double var10000 = p_i1209_2_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F); var10000 = p_i1209_4_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F); var10000 = p_i1209_6_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F); this.flameScale = this.particleScale; this.particleRed = this.particleGreen = this.particleBlue = 1.0F; this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D)) + 4; this.noClip = true; this.setParticleTextureIndex(48); } public void func_180434_a(WorldRenderer p_180434_1_, Entity p_180434_2_, float p_180434_3_, float p_180434_4_, float p_180434_5_, float p_180434_6_, float p_180434_7_, float p_180434_8_) { float var9 = ((float)this.particleAge + p_180434_3_) / (float)this.particleMaxAge; this.particleScale = this.flameScale * (1.0F - var9 * var9 * 0.5F); super.func_180434_a(p_180434_1_, p_180434_2_, p_180434_3_, p_180434_4_, p_180434_5_, p_180434_6_, p_180434_7_, p_180434_8_); } public int getBrightnessForRender(float p_70070_1_) { float var2 = ((float)this.particleAge + p_70070_1_) / (float)this.particleMaxAge; var2 = MathHelper.clamp_float(var2, 0.0F, 1.0F); int var3 = super.getBrightnessForRender(p_70070_1_); int var4 = var3 & 255; int var5 = var3 >> 16 & 255; var4 += (int)(var2 * 15.0F * 16.0F); if (var4 > 240) { var4 = 240; } return var4 | var5 << 16; } /** * Gets how bright this entity is. */ public float getBrightness(float p_70013_1_) { float var2 = ((float)this.particleAge + p_70013_1_) / (float)this.particleMaxAge; var2 = MathHelper.clamp_float(var2, 0.0F, 1.0F); float var3 = super.getBrightness(p_70013_1_); return var3 * var2 + (1.0F - var2); } /** * Called to update the entity's position/logic. */ public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if (this.particleAge++ >= this.particleMaxAge) { this.setDead(); } this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= 0.9599999785423279D; this.motionY *= 0.9599999785423279D; this.motionZ *= 0.9599999785423279D; if (this.onGround) { this.motionX *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; } } public static class Factory implements IParticleFactory { private static final String __OBFID = "CL_00002602"; public EntityFX func_178902_a(int p_178902_1_, World worldIn, double p_178902_3_, double p_178902_5_, double p_178902_7_, double p_178902_9_, double p_178902_11_, double p_178902_13_, int ... p_178902_15_) { return new EntityFlameFX(worldIn, p_178902_3_, p_178902_5_, p_178902_7_, p_178902_9_, p_178902_11_, p_178902_13_); } } }