package net.minecraft.client.renderer.entity;
import net.minecraft.client.model.ModelIronGolem;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.layers.LayerIronGolemFlower;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityIronGolem;
import net.minecraft.util.ResourceLocation;
public class RenderIronGolem extends RenderLiving
{
private static final ResourceLocation ironGolemTextures = new ResourceLocation("textures/entity/iron_golem.png");
private static final String __OBFID = "CL_00001031";
public RenderIronGolem(RenderManager p_i46133_1_)
{
super(p_i46133_1_, new ModelIronGolem(), 0.5F);
this.addLayer(new LayerIronGolemFlower(this));
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected ResourceLocation getEntityTexture(EntityIronGolem p_110775_1_)
{
return ironGolemTextures;
}
protected void func_180588_a(EntityIronGolem p_180588_1_, float p_180588_2_, float p_180588_3_, float p_180588_4_)
{
super.rotateCorpse(p_180588_1_, p_180588_2_, p_180588_3_, p_180588_4_);
if ((double)p_180588_1_.limbSwingAmount >= 0.01D)
{
float var5 = 13.0F;
float var6 = p_180588_1_.limbSwing - p_180588_1_.limbSwingAmount * (1.0F - p_180588_4_) + 6.0F;
float var7 = (Math.abs(var6 % var5 - var5 * 0.5F) - var5 * 0.25F) / (var5 * 0.25F);
GlStateManager.rotate(6.5F * var7, 0.0F, 0.0F, 1.0F);
}
}
protected void rotateCorpse(EntityLivingBase p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_)
{
this.func_180588_a((EntityIronGolem)p_77043_1_, p_77043_2_, p_77043_3_, p_77043_4_);
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected ResourceLocation getEntityTexture(Entity p_110775_1_)
{
return this.getEntityTexture((EntityIronGolem)p_110775_1_);
}
}