package net.minecraft.client.particle; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.monster.EntityGuardian; import net.minecraft.util.MathHelper; import net.minecraft.world.World; public class MobAppearance extends EntityFX { private EntityLivingBase field_174844_a; private static final String __OBFID = "CL_00002594"; protected MobAppearance(World worldIn, double p_i46283_2_, double p_i46283_4_, double p_i46283_6_) { super(worldIn, p_i46283_2_, p_i46283_4_, p_i46283_6_, 0.0D, 0.0D, 0.0D); this.particleRed = this.particleGreen = this.particleBlue = 1.0F; this.motionX = this.motionY = this.motionZ = 0.0D; this.particleGravity = 0.0F; this.particleMaxAge = 30; } public int getFXLayer() { return 3; } /** * Called to update the entity's position/logic. */ public void onUpdate() { super.onUpdate(); if (this.field_174844_a == null) { EntityGuardian var1 = new EntityGuardian(this.worldObj); var1.func_175465_cm(); this.field_174844_a = var1; } } public void func_180434_a(WorldRenderer p_180434_1_, Entity p_180434_2_, float p_180434_3_, float p_180434_4_, float p_180434_5_, float p_180434_6_, float p_180434_7_, float p_180434_8_) { if (this.field_174844_a != null) { RenderManager var9 = Minecraft.getMinecraft().getRenderManager(); var9.func_178628_a(EntityFX.interpPosX, EntityFX.interpPosY, EntityFX.interpPosZ); float var10 = 0.42553192F; float var11 = ((float)this.particleAge + p_180434_3_) / (float)this.particleMaxAge; GlStateManager.depthMask(true); GlStateManager.enableBlend(); GlStateManager.enableDepth(); GlStateManager.blendFunc(770, 771); float var12 = 240.0F; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, var12, var12); GlStateManager.pushMatrix(); float var13 = 0.05F + 0.5F * MathHelper.sin(var11 * (float)Math.PI); GlStateManager.color(1.0F, 1.0F, 1.0F, var13); GlStateManager.translate(0.0F, 1.8F, 0.0F); GlStateManager.rotate(180.0F - p_180434_2_.rotationYaw, 0.0F, 1.0F, 0.0F); GlStateManager.rotate(60.0F - 150.0F * var11 - p_180434_2_.rotationPitch, 1.0F, 0.0F, 0.0F); GlStateManager.translate(0.0F, -0.4F, -1.5F); GlStateManager.scale(var10, var10, var10); this.field_174844_a.rotationYaw = this.field_174844_a.prevRotationYaw = 0.0F; this.field_174844_a.rotationYawHead = this.field_174844_a.prevRotationYawHead = 0.0F; var9.renderEntityWithPosYaw(this.field_174844_a, 0.0D, 0.0D, 0.0D, 0.0F, p_180434_3_); GlStateManager.popMatrix(); GlStateManager.enableDepth(); } } public static class Factory implements IParticleFactory { private static final String __OBFID = "CL_00002593"; public EntityFX func_178902_a(int p_178902_1_, World worldIn, double p_178902_3_, double p_178902_5_, double p_178902_7_, double p_178902_9_, double p_178902_11_, double p_178902_13_, int ... p_178902_15_) { return new MobAppearance(worldIn, p_178902_3_, p_178902_5_, p_178902_7_); } } }