package net.minecraft.client.particle;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityGuardian;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class MobAppearance extends EntityFX
{
private EntityLivingBase field_174844_a;
private static final String __OBFID = "CL_00002594";
protected MobAppearance(World worldIn, double p_i46283_2_, double p_i46283_4_, double p_i46283_6_)
{
super(worldIn, p_i46283_2_, p_i46283_4_, p_i46283_6_, 0.0D, 0.0D, 0.0D);
this.particleRed = this.particleGreen = this.particleBlue = 1.0F;
this.motionX = this.motionY = this.motionZ = 0.0D;
this.particleGravity = 0.0F;
this.particleMaxAge = 30;
}
public int getFXLayer()
{
return 3;
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
super.onUpdate();
if (this.field_174844_a == null)
{
EntityGuardian var1 = new EntityGuardian(this.worldObj);
var1.func_175465_cm();
this.field_174844_a = var1;
}
}
public void func_180434_a(WorldRenderer p_180434_1_, Entity p_180434_2_, float p_180434_3_, float p_180434_4_, float p_180434_5_, float p_180434_6_, float p_180434_7_, float p_180434_8_)
{
if (this.field_174844_a != null)
{
RenderManager var9 = Minecraft.getMinecraft().getRenderManager();
var9.func_178628_a(EntityFX.interpPosX, EntityFX.interpPosY, EntityFX.interpPosZ);
float var10 = 0.42553192F;
float var11 = ((float)this.particleAge + p_180434_3_) / (float)this.particleMaxAge;
GlStateManager.depthMask(true);
GlStateManager.enableBlend();
GlStateManager.enableDepth();
GlStateManager.blendFunc(770, 771);
float var12 = 240.0F;
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, var12, var12);
GlStateManager.pushMatrix();
float var13 = 0.05F + 0.5F * MathHelper.sin(var11 * (float)Math.PI);
GlStateManager.color(1.0F, 1.0F, 1.0F, var13);
GlStateManager.translate(0.0F, 1.8F, 0.0F);
GlStateManager.rotate(180.0F - p_180434_2_.rotationYaw, 0.0F, 1.0F, 0.0F);
GlStateManager.rotate(60.0F - 150.0F * var11 - p_180434_2_.rotationPitch, 1.0F, 0.0F, 0.0F);
GlStateManager.translate(0.0F, -0.4F, -1.5F);
GlStateManager.scale(var10, var10, var10);
this.field_174844_a.rotationYaw = this.field_174844_a.prevRotationYaw = 0.0F;
this.field_174844_a.rotationYawHead = this.field_174844_a.prevRotationYawHead = 0.0F;
var9.renderEntityWithPosYaw(this.field_174844_a, 0.0D, 0.0D, 0.0D, 0.0F, p_180434_3_);
GlStateManager.popMatrix();
GlStateManager.enableDepth();
}
}
public static class Factory implements IParticleFactory
{
private static final String __OBFID = "CL_00002593";
public EntityFX func_178902_a(int p_178902_1_, World worldIn, double p_178902_3_, double p_178902_5_, double p_178902_7_, double p_178902_9_, double p_178902_11_, double p_178902_13_, int ... p_178902_15_)
{
return new MobAppearance(worldIn, p_178902_3_, p_178902_5_, p_178902_7_);
}
}
}