package net.minecraft.client.particle;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
public class EntityFireworkSparkFX extends EntityFX
{
private int baseTextureIndex = 160;
private boolean field_92054_ax;
private boolean field_92048_ay;
private final EffectRenderer field_92047_az;
private float fadeColourRed;
private float fadeColourGreen;
private float fadeColourBlue;
private boolean hasFadeColour;
private static final String __OBFID = "CL_00000905";
public EntityFireworkSparkFX(World worldIn, double p_i46356_2_, double p_i46356_4_, double p_i46356_6_, double p_i46356_8_, double p_i46356_10_, double p_i46356_12_, EffectRenderer p_i46356_14_)
{
super(worldIn, p_i46356_2_, p_i46356_4_, p_i46356_6_);
this.motionX = p_i46356_8_;
this.motionY = p_i46356_10_;
this.motionZ = p_i46356_12_;
this.field_92047_az = p_i46356_14_;
this.particleScale *= 0.75F;
this.particleMaxAge = 48 + this.rand.nextInt(12);
this.noClip = false;
}
public void setTrail(boolean p_92045_1_)
{
this.field_92054_ax = p_92045_1_;
}
public void setTwinkle(boolean p_92043_1_)
{
this.field_92048_ay = p_92043_1_;
}
public void setColour(int p_92044_1_)
{
float var2 = (float)((p_92044_1_ & 16711680) >> 16) / 255.0F;
float var3 = (float)((p_92044_1_ & 65280) >> 8) / 255.0F;
float var4 = (float)((p_92044_1_ & 255) >> 0) / 255.0F;
float var5 = 1.0F;
this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
}
public void setFadeColour(int p_92046_1_)
{
this.fadeColourRed = (float)((p_92046_1_ & 16711680) >> 16) / 255.0F;
this.fadeColourGreen = (float)((p_92046_1_ & 65280) >> 8) / 255.0F;
this.fadeColourBlue = (float)((p_92046_1_ & 255) >> 0) / 255.0F;
this.hasFadeColour = true;
}
/**
* returns the bounding box for this entity
*/
public AxisAlignedBB getBoundingBox()
{
return null;
}
/**
* Returns true if this entity should push and be pushed by other entities when colliding.
*/
public boolean canBePushed()
{
return false;
}
public void func_180434_a(WorldRenderer p_180434_1_, Entity p_180434_2_, float p_180434_3_, float p_180434_4_, float p_180434_5_, float p_180434_6_, float p_180434_7_, float p_180434_8_)
{
if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
{
super.func_180434_a(p_180434_1_, p_180434_2_, p_180434_3_, p_180434_4_, p_180434_5_, p_180434_6_, p_180434_7_, p_180434_8_);
}
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
if (this.particleAge++ >= this.particleMaxAge)
{
this.setDead();
}
if (this.particleAge > this.particleMaxAge / 2)
{
this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge);
if (this.hasFadeColour)
{
this.particleRed += (this.fadeColourRed - this.particleRed) * 0.2F;
this.particleGreen += (this.fadeColourGreen - this.particleGreen) * 0.2F;
this.particleBlue += (this.fadeColourBlue - this.particleBlue) * 0.2F;
}
}
this.setParticleTextureIndex(this.baseTextureIndex + (7 - this.particleAge * 8 / this.particleMaxAge));
this.motionY -= 0.004D;
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.9100000262260437D;
this.motionY *= 0.9100000262260437D;
this.motionZ *= 0.9100000262260437D;
if (this.onGround)
{
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
}
if (this.field_92054_ax && this.particleAge < this.particleMaxAge / 2 && (this.particleAge + this.particleMaxAge) % 2 == 0)
{
EntityFireworkSparkFX var1 = new EntityFireworkSparkFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D, this.field_92047_az);
var1.setAlphaF(0.99F);
var1.setRBGColorF(this.particleRed, this.particleGreen, this.particleBlue);
var1.particleAge = var1.particleMaxAge / 2;
if (this.hasFadeColour)
{
var1.hasFadeColour = true;
var1.fadeColourRed = this.fadeColourRed;
var1.fadeColourGreen = this.fadeColourGreen;
var1.fadeColourBlue = this.fadeColourBlue;
}
var1.field_92048_ay = this.field_92048_ay;
this.field_92047_az.addEffect(var1);
}
}
public int getBrightnessForRender(float p_70070_1_)
{
return 15728880;
}
/**
* Gets how bright this entity is.
*/
public float getBrightness(float p_70013_1_)
{
return 1.0F;
}
}