package net.minecraft.client.renderer.entity.layers;
import com.google.common.collect.Maps;
import java.util.Map;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.RendererLivingEntity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
public abstract class LayerArmorBase implements LayerRenderer
{
protected static final ResourceLocation field_177188_b = new ResourceLocation("textures/misc/enchanted_item_glint.png");
protected ModelBase field_177189_c;
protected ModelBase field_177186_d;
private final RendererLivingEntity field_177190_a;
private float field_177187_e = 1.0F;
private float field_177184_f = 1.0F;
private float field_177185_g = 1.0F;
private float field_177192_h = 1.0F;
private boolean field_177193_i;
private static final Map field_177191_j = Maps.newHashMap();
private static final String __OBFID = "CL_00002428";
public LayerArmorBase(RendererLivingEntity p_i46125_1_)
{
this.field_177190_a = p_i46125_1_;
this.func_177177_a();
}
public void doRenderLayer(EntityLivingBase p_177141_1_, float p_177141_2_, float p_177141_3_, float p_177141_4_, float p_177141_5_, float p_177141_6_, float p_177141_7_, float p_177141_8_)
{
this.func_177182_a(p_177141_1_, p_177141_2_, p_177141_3_, p_177141_4_, p_177141_5_, p_177141_6_, p_177141_7_, p_177141_8_, 4);
this.func_177182_a(p_177141_1_, p_177141_2_, p_177141_3_, p_177141_4_, p_177141_5_, p_177141_6_, p_177141_7_, p_177141_8_, 3);
this.func_177182_a(p_177141_1_, p_177141_2_, p_177141_3_, p_177141_4_, p_177141_5_, p_177141_6_, p_177141_7_, p_177141_8_, 2);
this.func_177182_a(p_177141_1_, p_177141_2_, p_177141_3_, p_177141_4_, p_177141_5_, p_177141_6_, p_177141_7_, p_177141_8_, 1);
}
public boolean shouldCombineTextures()
{
return false;
}
private void func_177182_a(EntityLivingBase p_177182_1_, float p_177182_2_, float p_177182_3_, float p_177182_4_, float p_177182_5_, float p_177182_6_, float p_177182_7_, float p_177182_8_, int p_177182_9_)
{
ItemStack var10 = this.func_177176_a(p_177182_1_, p_177182_9_);
if (var10 != null && var10.getItem() instanceof ItemArmor)
{
ItemArmor var11 = (ItemArmor)var10.getItem();
ModelBase var12 = this.func_177175_a(p_177182_9_);
var12.setModelAttributes(this.field_177190_a.getMainModel());
var12.setLivingAnimations(p_177182_1_, p_177182_2_, p_177182_3_, p_177182_4_);
this.func_177179_a(var12, p_177182_9_);
boolean var13 = this.func_177180_b(p_177182_9_);
this.field_177190_a.bindTexture(this.func_177181_a(var11, var13));
switch (LayerArmorBase.SwitchArmorMaterial.field_178747_a[var11.getArmorMaterial().ordinal()])
{
case 1:
int var14 = var11.getColor(var10);
float var15 = (float)(var14 >> 16 & 255) / 255.0F;
float var16 = (float)(var14 >> 8 & 255) / 255.0F;
float var17 = (float)(var14 & 255) / 255.0F;
GlStateManager.color(this.field_177184_f * var15, this.field_177185_g * var16, this.field_177192_h * var17, this.field_177187_e);
var12.render(p_177182_1_, p_177182_2_, p_177182_3_, p_177182_5_, p_177182_6_, p_177182_7_, p_177182_8_);
this.field_177190_a.bindTexture(this.func_177178_a(var11, var13, "overlay"));
case 2:
case 3:
case 4:
case 5:
GlStateManager.color(this.field_177184_f, this.field_177185_g, this.field_177192_h, this.field_177187_e);
var12.render(p_177182_1_, p_177182_2_, p_177182_3_, p_177182_5_, p_177182_6_, p_177182_7_, p_177182_8_);
default:
if (!this.field_177193_i && var10.isItemEnchanted())
{
this.func_177183_a(p_177182_1_, var12, p_177182_2_, p_177182_3_, p_177182_4_, p_177182_5_, p_177182_6_, p_177182_7_, p_177182_8_);
}
}
}
}
public ItemStack func_177176_a(EntityLivingBase p_177176_1_, int p_177176_2_)
{
return p_177176_1_.getCurrentArmor(p_177176_2_ - 1);
}
public ModelBase func_177175_a(int p_177175_1_)
{
return this.func_177180_b(p_177175_1_) ? this.field_177189_c : this.field_177186_d;
}
private boolean func_177180_b(int p_177180_1_)
{
return p_177180_1_ == 2;
}
private void func_177183_a(EntityLivingBase p_177183_1_, ModelBase p_177183_2_, float p_177183_3_, float p_177183_4_, float p_177183_5_, float p_177183_6_, float p_177183_7_, float p_177183_8_, float p_177183_9_)
{
float var10 = (float)p_177183_1_.ticksExisted + p_177183_5_;
this.field_177190_a.bindTexture(field_177188_b);
GlStateManager.enableBlend();
GlStateManager.depthFunc(514);
GlStateManager.depthMask(false);
float var11 = 0.5F;
GlStateManager.color(var11, var11, var11, 1.0F);
for (int var12 = 0; var12 < 2; ++var12)
{
GlStateManager.disableLighting();
GlStateManager.blendFunc(768, 1);
float var13 = 0.76F;
GlStateManager.color(0.5F * var13, 0.25F * var13, 0.8F * var13, 1.0F);
GlStateManager.matrixMode(5890);
GlStateManager.loadIdentity();
float var14 = 0.33333334F;
GlStateManager.scale(var14, var14, var14);
GlStateManager.rotate(30.0F - (float)var12 * 60.0F, 0.0F, 0.0F, 1.0F);
GlStateManager.translate(0.0F, var10 * (0.001F + (float)var12 * 0.003F) * 20.0F, 0.0F);
GlStateManager.matrixMode(5888);
p_177183_2_.render(p_177183_1_, p_177183_3_, p_177183_4_, p_177183_6_, p_177183_7_, p_177183_8_, p_177183_9_);
}
GlStateManager.matrixMode(5890);
GlStateManager.loadIdentity();
GlStateManager.matrixMode(5888);
GlStateManager.enableLighting();
GlStateManager.depthMask(true);
GlStateManager.depthFunc(515);
GlStateManager.disableBlend();
}
private ResourceLocation func_177181_a(ItemArmor p_177181_1_, boolean p_177181_2_)
{
return this.func_177178_a(p_177181_1_, p_177181_2_, (String)null);
}
private ResourceLocation func_177178_a(ItemArmor p_177178_1_, boolean p_177178_2_, String p_177178_3_)
{
String var4 = String.format("textures/models/armor/%s_layer_%d%s.png", new Object[] {p_177178_1_.getArmorMaterial().func_179242_c(), Integer.valueOf(p_177178_2_ ? 2 : 1), p_177178_3_ == null ? "" : String.format("_%s", new Object[]{p_177178_3_})});
ResourceLocation var5 = (ResourceLocation)field_177191_j.get(var4);
if (var5 == null)
{
var5 = new ResourceLocation(var4);
field_177191_j.put(var4, var5);
}
return var5;
}
protected abstract void func_177177_a();
protected abstract void func_177179_a(ModelBase p_177179_1_, int p_177179_2_);
static final class SwitchArmorMaterial
{
static final int[] field_178747_a = new int[ItemArmor.ArmorMaterial.values().length];
private static final String __OBFID = "CL_00002427";
static
{
try
{
field_178747_a[ItemArmor.ArmorMaterial.LEATHER.ordinal()] = 1;
}
catch (NoSuchFieldError var5)
{
;
}
try
{
field_178747_a[ItemArmor.ArmorMaterial.CHAIN.ordinal()] = 2;
}
catch (NoSuchFieldError var4)
{
;
}
try
{
field_178747_a[ItemArmor.ArmorMaterial.IRON.ordinal()] = 3;
}
catch (NoSuchFieldError var3)
{
;
}
try
{
field_178747_a[ItemArmor.ArmorMaterial.GOLD.ordinal()] = 4;
}
catch (NoSuchFieldError var2)
{
;
}
try
{
field_178747_a[ItemArmor.ArmorMaterial.DIAMOND.ordinal()] = 5;
}
catch (NoSuchFieldError var1)
{
;
}
}
}
}