package net.minecraft.client.gui.inventory; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.inventory.ContainerChest; import net.minecraft.inventory.IInventory; import net.minecraft.util.ResourceLocation; public class GuiChest extends GuiContainer { private static final ResourceLocation field_147017_u = new ResourceLocation("textures/gui/container/generic_54.png"); private IInventory upperChestInventory; private IInventory lowerChestInventory; /** * window height is calculated with these values; the more rows, the heigher */ private int inventoryRows; private static final String __OBFID = "CL_00000749"; public GuiChest(IInventory p_i46315_1_, IInventory p_i46315_2_) { super(new ContainerChest(p_i46315_1_, p_i46315_2_, Minecraft.getMinecraft().thePlayer)); this.upperChestInventory = p_i46315_1_; this.lowerChestInventory = p_i46315_2_; this.allowUserInput = false; short var3 = 222; int var4 = var3 - 108; this.inventoryRows = p_i46315_2_.getSizeInventory() / 9; this.ySize = var4 + this.inventoryRows * 18; } /** * Draw the foreground layer for the GuiContainer (everything in front of the items). Args : mouseX, mouseY */ protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { this.fontRendererObj.drawString(this.lowerChestInventory.getDisplayName().getUnformattedText(), 8, 6, 4210752); this.fontRendererObj.drawString(this.upperChestInventory.getDisplayName().getUnformattedText(), 8, this.ySize - 96 + 2, 4210752); } /** * Args : renderPartialTicks, mouseX, mouseY */ protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(field_147017_u); int var4 = (this.width - this.xSize) / 2; int var5 = (this.height - this.ySize) / 2; this.drawTexturedModalRect(var4, var5, 0, 0, this.xSize, this.inventoryRows * 18 + 17); this.drawTexturedModalRect(var4, var5 + this.inventoryRows * 18 + 17, 0, 126, this.xSize, 96); } }