package net.minecraft.client.particle;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.world.World;
public class EntityParticleEmitter extends EntityFX
{
private Entity field_174851_a;
private int field_174852_ax;
private int field_174850_ay;
private EnumParticleTypes field_174849_az;
private static final String __OBFID = "CL_00002574";
public EntityParticleEmitter(World worldIn, Entity p_i46279_2_, EnumParticleTypes p_i46279_3_)
{
super(worldIn, p_i46279_2_.posX, p_i46279_2_.getEntityBoundingBox().minY + (double)(p_i46279_2_.height / 2.0F), p_i46279_2_.posZ, p_i46279_2_.motionX, p_i46279_2_.motionY, p_i46279_2_.motionZ);
this.field_174851_a = p_i46279_2_;
this.field_174850_ay = 3;
this.field_174849_az = p_i46279_3_;
this.onUpdate();
}
public void func_180434_a(WorldRenderer p_180434_1_, Entity p_180434_2_, float p_180434_3_, float p_180434_4_, float p_180434_5_, float p_180434_6_, float p_180434_7_, float p_180434_8_) {}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
for (int var1 = 0; var1 < 16; ++var1)
{
double var2 = (double)(this.rand.nextFloat() * 2.0F - 1.0F);
double var4 = (double)(this.rand.nextFloat() * 2.0F - 1.0F);
double var6 = (double)(this.rand.nextFloat() * 2.0F - 1.0F);
if (var2 * var2 + var4 * var4 + var6 * var6 <= 1.0D)
{
double var8 = this.field_174851_a.posX + var2 * (double)this.field_174851_a.width / 4.0D;
double var10 = this.field_174851_a.getEntityBoundingBox().minY + (double)(this.field_174851_a.height / 2.0F) + var4 * (double)this.field_174851_a.height / 4.0D;
double var12 = this.field_174851_a.posZ + var6 * (double)this.field_174851_a.width / 4.0D;
this.worldObj.spawnParticle(this.field_174849_az, false, var8, var10, var12, var2, var4 + 0.2D, var6, new int[0]);
}
}
++this.field_174852_ax;
if (this.field_174852_ax >= this.field_174850_ay)
{
this.setDead();
}
}
public int getFXLayer()
{
return 3;
}
}