package net.minecraft.block; import com.google.common.collect.Lists; import java.util.ArrayList; import java.util.Iterator; import java.util.LinkedList; import java.util.List; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.Tuple; import net.minecraft.world.World; public class BlockSponge extends Block { public static final PropertyBool WET_PROP = PropertyBool.create("wet"); private static final String __OBFID = "CL_00000311"; protected BlockSponge() { super(Material.sponge); this.setDefaultState(this.blockState.getBaseState().withProperty(WET_PROP, Boolean.valueOf(false))); this.setCreativeTab(CreativeTabs.tabBlock); } /** * Get the damage value that this Block should drop */ public int damageDropped(IBlockState state) { return ((Boolean)state.getValue(WET_PROP)).booleanValue() ? 1 : 0; } public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state) { this.setWet(worldIn, pos, state); } public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock) { this.setWet(worldIn, pos, state); super.onNeighborBlockChange(worldIn, pos, state, neighborBlock); } protected void setWet(World worldIn, BlockPos p_176311_2_, IBlockState p_176311_3_) { if (!((Boolean)p_176311_3_.getValue(WET_PROP)).booleanValue() && this.absorbWater(worldIn, p_176311_2_)) { worldIn.setBlockState(p_176311_2_, p_176311_3_.withProperty(WET_PROP, Boolean.valueOf(true)), 2); worldIn.playAuxSFX(2001, p_176311_2_, Block.getIdFromBlock(Blocks.water)); } } private boolean absorbWater(World worldIn, BlockPos p_176312_2_) { LinkedList var3 = Lists.newLinkedList(); ArrayList var4 = Lists.newArrayList(); var3.add(new Tuple(p_176312_2_, Integer.valueOf(0))); int var5 = 0; BlockPos var7; while (!var3.isEmpty()) { Tuple var6 = (Tuple)var3.poll(); var7 = (BlockPos)var6.getFirst(); int var8 = ((Integer)var6.getSecond()).intValue(); EnumFacing[] var9 = EnumFacing.values(); int var10 = var9.length; for (int var11 = 0; var11 < var10; ++var11) { EnumFacing var12 = var9[var11]; BlockPos var13 = var7.offset(var12); if (worldIn.getBlockState(var13).getBlock().getMaterial() == Material.water) { worldIn.setBlockState(var13, Blocks.air.getDefaultState(), 2); var4.add(var13); ++var5; if (var8 < 6) { var3.add(new Tuple(var13, Integer.valueOf(var8 + 1))); } } } if (var5 > 64) { break; } } Iterator var14 = var4.iterator(); while (var14.hasNext()) { var7 = (BlockPos)var14.next(); worldIn.notifyNeighborsOfStateChange(var7, Blocks.air); } return var5 > 0; } /** * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) */ public void getSubBlocks(Item itemIn, CreativeTabs tab, List list) { list.add(new ItemStack(itemIn, 1, 0)); list.add(new ItemStack(itemIn, 1, 1)); } /** * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(WET_PROP, Boolean.valueOf((meta & 1) == 1)); } /** * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState state) { return ((Boolean)state.getValue(WET_PROP)).booleanValue() ? 1 : 0; } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] {WET_PROP}); } public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { if (((Boolean)state.getValue(WET_PROP)).booleanValue()) { EnumFacing var5 = EnumFacing.random(rand); if (var5 != EnumFacing.UP && !World.doesBlockHaveSolidTopSurface(worldIn, pos.offset(var5))) { double var6 = (double)pos.getX(); double var8 = (double)pos.getY(); double var10 = (double)pos.getZ(); if (var5 == EnumFacing.DOWN) { var8 -= 0.05D; var6 += rand.nextDouble(); var10 += rand.nextDouble(); } else { var8 += rand.nextDouble() * 0.8D; if (var5.getAxis() == EnumFacing.Axis.X) { var10 += rand.nextDouble(); if (var5 == EnumFacing.EAST) { ++var6; } else { var6 += 0.05D; } } else { var6 += rand.nextDouble(); if (var5 == EnumFacing.SOUTH) { ++var10; } else { var10 += 0.05D; } } } worldIn.spawnParticle(EnumParticleTypes.DRIP_WATER, var6, var8, var10, 0.0D, 0.0D, 0.0D, new int[0]); } } } }