package net.minecraft.block;
import com.google.common.collect.Lists;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.Tuple;
import net.minecraft.world.World;
public class BlockSponge extends Block
{
public static final PropertyBool WET_PROP = PropertyBool.create("wet");
private static final String __OBFID = "CL_00000311";
protected BlockSponge()
{
super(Material.sponge);
this.setDefaultState(this.blockState.getBaseState().withProperty(WET_PROP, Boolean.valueOf(false)));
this.setCreativeTab(CreativeTabs.tabBlock);
}
/**
* Get the damage value that this Block should drop
*/
public int damageDropped(IBlockState state)
{
return ((Boolean)state.getValue(WET_PROP)).booleanValue() ? 1 : 0;
}
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
{
this.setWet(worldIn, pos, state);
}
public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
{
this.setWet(worldIn, pos, state);
super.onNeighborBlockChange(worldIn, pos, state, neighborBlock);
}
protected void setWet(World worldIn, BlockPos p_176311_2_, IBlockState p_176311_3_)
{
if (!((Boolean)p_176311_3_.getValue(WET_PROP)).booleanValue() && this.absorbWater(worldIn, p_176311_2_))
{
worldIn.setBlockState(p_176311_2_, p_176311_3_.withProperty(WET_PROP, Boolean.valueOf(true)), 2);
worldIn.playAuxSFX(2001, p_176311_2_, Block.getIdFromBlock(Blocks.water));
}
}
private boolean absorbWater(World worldIn, BlockPos p_176312_2_)
{
LinkedList var3 = Lists.newLinkedList();
ArrayList var4 = Lists.newArrayList();
var3.add(new Tuple(p_176312_2_, Integer.valueOf(0)));
int var5 = 0;
BlockPos var7;
while (!var3.isEmpty())
{
Tuple var6 = (Tuple)var3.poll();
var7 = (BlockPos)var6.getFirst();
int var8 = ((Integer)var6.getSecond()).intValue();
EnumFacing[] var9 = EnumFacing.values();
int var10 = var9.length;
for (int var11 = 0; var11 < var10; ++var11)
{
EnumFacing var12 = var9[var11];
BlockPos var13 = var7.offset(var12);
if (worldIn.getBlockState(var13).getBlock().getMaterial() == Material.water)
{
worldIn.setBlockState(var13, Blocks.air.getDefaultState(), 2);
var4.add(var13);
++var5;
if (var8 < 6)
{
var3.add(new Tuple(var13, Integer.valueOf(var8 + 1)));
}
}
}
if (var5 > 64)
{
break;
}
}
Iterator var14 = var4.iterator();
while (var14.hasNext())
{
var7 = (BlockPos)var14.next();
worldIn.notifyNeighborsOfStateChange(var7, Blocks.air);
}
return var5 > 0;
}
/**
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
*/
public void getSubBlocks(Item itemIn, CreativeTabs tab, List list)
{
list.add(new ItemStack(itemIn, 1, 0));
list.add(new ItemStack(itemIn, 1, 1));
}
/**
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(WET_PROP, Boolean.valueOf((meta & 1) == 1));
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
return ((Boolean)state.getValue(WET_PROP)).booleanValue() ? 1 : 0;
}
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {WET_PROP});
}
public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
if (((Boolean)state.getValue(WET_PROP)).booleanValue())
{
EnumFacing var5 = EnumFacing.random(rand);
if (var5 != EnumFacing.UP && !World.doesBlockHaveSolidTopSurface(worldIn, pos.offset(var5)))
{
double var6 = (double)pos.getX();
double var8 = (double)pos.getY();
double var10 = (double)pos.getZ();
if (var5 == EnumFacing.DOWN)
{
var8 -= 0.05D;
var6 += rand.nextDouble();
var10 += rand.nextDouble();
}
else
{
var8 += rand.nextDouble() * 0.8D;
if (var5.getAxis() == EnumFacing.Axis.X)
{
var10 += rand.nextDouble();
if (var5 == EnumFacing.EAST)
{
++var6;
}
else
{
var6 += 0.05D;
}
}
else
{
var6 += rand.nextDouble();
if (var5 == EnumFacing.SOUTH)
{
++var10;
}
else
{
var10 += 0.05D;
}
}
}
worldIn.spawnParticle(EnumParticleTypes.DRIP_WATER, var6, var8, var10, 0.0D, 0.0D, 0.0D, new int[0]);
}
}
}
}