package net.minecraft.src;
import net.minecraft.client.entity.AbstractClientPlayer;
import net.minecraft.client.model.ModelBiped;
public class PlayerConfiguration
{
private PlayerItemModel[] playerItemModels = new PlayerItemModel[0];
private boolean initialized = false;
public void renderPlayerItems(ModelBiped modelBiped, AbstractClientPlayer player, float scale, float partialTicks)
{
if (this.initialized)
{
for (int i = 0; i < this.playerItemModels.length; ++i)
{
PlayerItemModel model = this.playerItemModels[i];
model.render(modelBiped, player, scale, partialTicks);
}
}
}
public boolean isInitialized()
{
return this.initialized;
}
public void setInitialized(boolean initialized)
{
this.initialized = initialized;
}
public PlayerItemModel[] getPlayerItemModels()
{
return this.playerItemModels;
}
public void addPlayerItemModel(PlayerItemModel playerItemModel)
{
this.playerItemModels = (PlayerItemModel[])((PlayerItemModel[])Config.addObjectToArray(this.playerItemModels, playerItemModel));
}
}