package net.minecraft.src; import net.minecraft.client.entity.AbstractClientPlayer; import net.minecraft.client.model.ModelBiped; public class PlayerConfiguration { private PlayerItemModel[] playerItemModels = new PlayerItemModel[0]; private boolean initialized = false; public void renderPlayerItems(ModelBiped modelBiped, AbstractClientPlayer player, float scale, float partialTicks) { if (this.initialized) { for (int i = 0; i < this.playerItemModels.length; ++i) { PlayerItemModel model = this.playerItemModels[i]; model.render(modelBiped, player, scale, partialTicks); } } } public boolean isInitialized() { return this.initialized; } public void setInitialized(boolean initialized) { this.initialized = initialized; } public PlayerItemModel[] getPlayerItemModels() { return this.playerItemModels; } public void addPlayerItemModel(PlayerItemModel playerItemModel) { this.playerItemModels = (PlayerItemModel[])((PlayerItemModel[])Config.addObjectToArray(this.playerItemModels, playerItemModel)); } }