package minefantasy.mf2.entity;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import minefantasy.mf2.api.armour.IGasProtector;
import net.minecraft.block.Block;
import net.minecraft.enchantment.EnchantmentProtection;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EnumCreatureAttribute;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.MovingObjectPosition.MovingObjectType;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class EntitySmoke extends Entity
{
private int field_145795_e = -1;
private int field_145793_f = -1;
private int field_145794_g = -1;
private Block field_145796_h;
private boolean inGround;
public EntityLivingBase shootingEntity;
private int ticksAlive;
private int ticksInAir;
public double accelerationX;
public double accelerationY;
public double accelerationZ;
public EntitySmoke(World world)
{
super(world);
this.setSize(0.2F, 0.2F);
}
@Override
protected boolean canTriggerWalking()
{
return false;
}
@Override
public boolean canAttackWithItem()
{
return false;
}
protected void entityInit() {}
/**
* Checks if the entity is in range to render by using the past in distance and comparing it to its average edge
* length * 64 * renderDistanceWeight Args: distance
*/
@SideOnly(Side.CLIENT)
public boolean isInRangeToRenderDist(double dist)
{
double d1 = this.boundingBox.getAverageEdgeLength() * 4.0D;
d1 *= 64.0D;
return dist < d1 * d1;
}
public EntitySmoke(World world, double x, double y, double z, double xv, double yv, double zv)
{
super(world);
noClip = false;
this.setSize(0.5F, 0.5F);
this.setLocationAndAngles(x, y, z, this.rotationYaw, this.rotationPitch);
this.setPosition(x, y, z);
double d6 = (double)MathHelper.sqrt_double(xv * xv + yv * yv + zv * zv);
this.accelerationX = xv / d6 * 0.1D;
this.accelerationY = yv / d6 * 0.1D;
this.accelerationZ = zv / d6 * 0.1D;
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
if (!this.worldObj.isRemote && (this.shootingEntity != null && this.shootingEntity.isDead || !this.worldObj.blockExists((int)this.posX, (int)this.posY, (int)this.posZ)))
{
this.setDead();
}
else
{
super.onUpdate();
if (this.inGround)
{
if (this.worldObj.getBlock(this.field_145795_e, this.field_145793_f, this.field_145794_g) == this.field_145796_h)
{
++this.ticksAlive;
if (this.ticksAlive == 600)
{
this.setDead();
}
return;
}
this.inGround = false;
this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
this.ticksAlive = 0;
this.ticksInAir = 0;
}
else
{
++this.ticksInAir;
}
Vec3 vec3 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
Vec3 vec31 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
MovingObjectPosition movingobjectposition = this.worldObj.rayTraceBlocks(vec3, vec31);
vec3 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
vec31 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
if (movingobjectposition != null)
{
vec31 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
}
Entity entity = null;
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
for (int i = 0; i < list.size(); ++i)
{
Entity entity1 = (Entity)list.get(i);
if (entity1.canBeCollidedWith() && (!entity1.isEntityEqual(this.shootingEntity) || this.ticksInAir >= 25))
{
float f = 0.3F;
AxisAlignedBB axisalignedbb = entity1.boundingBox.expand((double)f, (double)f, (double)f);
MovingObjectPosition movingobjectposition1 = axisalignedbb.calculateIntercept(vec3, vec31);
if (movingobjectposition1 != null)
{
double d1 = vec3.distanceTo(movingobjectposition1.hitVec);
if (d1 < d0 || d0 == 0.0D)
{
entity = entity1;
d0 = d1;
}
}
}
}
if (entity != null)
{
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null)
{
this.onImpact(movingobjectposition);
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
float f1 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionZ, this.motionX) * 180.0D / Math.PI) + 90.0F;
for (this.rotationPitch = (float)(Math.atan2((double)f1, this.motionY) * 180.0D / Math.PI) - 90.0F; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
float f2 = this.getMotionFactor();
if (this.isInWater())
{
f2 = 0.8F;
}
double floating = 0.01F;
this.motionX += this.accelerationX;
this.motionY += this.accelerationY + floating;
this.motionZ += this.accelerationZ;
double slowdownRate = 0.5F;
this.accelerationX *= slowdownRate;
this.accelerationY *= slowdownRate;
this.accelerationZ *= slowdownRate;
this.motionX *= (double)f2;
this.motionY *= (double)f2;
this.motionZ *= (double)f2;
this.worldObj.spawnParticle("largesmoke", this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D);
this.setPosition(this.posX, this.posY, this.posZ);
}
}
/**
* Return the motion factor for this projectile. The factor is multiplied by the original motion.
*/
protected float getMotionFactor()
{
return 0.95F;
}
/**
* Called when this EntityFireball hits a block or entity.
*/
protected void onImpact(MovingObjectPosition pos)
{
if (!this.worldObj.isRemote)
{
if (pos.entityHit != null)
{
if(pos.entityHit instanceof EntityLivingBase && !worldObj.isRemote)
{
EntityLivingBase hit = (EntityLivingBase)pos.entityHit;
if(canPoison(hit))
{
hit.addPotionEffect(new PotionEffect(Potion.hunger.id, 20, 0));
if(rand.nextInt(20) == 0)
{
if(hit.getActivePotionEffect(Potion.blindness) != null)
{
hit.addPotionEffect(new PotionEffect(Potion.wither.id, 200, 0));
}
else if(hit.getActivePotionEffect(Potion.confusion) != null)
{
hit.addPotionEffect(new PotionEffect(Potion.blindness.id, 200, 0));
}
else
{
hit.addPotionEffect(new PotionEffect(Potion.confusion.id, 200, 0));
}
}
}
}
}
if(pos.typeOfHit == MovingObjectType.BLOCK)
{
setDead();
}
}
}
private boolean canPoison(EntityLivingBase hit)
{
ItemStack helmet = hit.getEquipmentInSlot(4);
if(helmet != null && helmet.getItem() instanceof IGasProtector)
{
float prot = ((IGasProtector)helmet.getItem()).getGasProtection(helmet);
if(prot >= 100F || rand.nextFloat()*100 < prot)
{
return false;
}
}
return hit.getCreatureAttribute() != EnumCreatureAttribute.UNDEAD;
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound nbt)
{
nbt.setShort("xTile", (short)this.field_145795_e);
nbt.setShort("yTile", (short)this.field_145793_f);
nbt.setShort("zTile", (short)this.field_145794_g);
nbt.setByte("inTile", (byte)Block.getIdFromBlock(this.field_145796_h));
nbt.setByte("inGround", (byte)(this.inGround ? 1 : 0));
nbt.setTag("direction", this.newDoubleNBTList(new double[] {this.motionX, this.motionY, this.motionZ}));
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound nbt)
{
this.field_145795_e = nbt.getShort("xTile");
this.field_145793_f = nbt.getShort("yTile");
this.field_145794_g = nbt.getShort("zTile");
this.field_145796_h = Block.getBlockById(nbt.getByte("inTile") & 255);
this.inGround = nbt.getByte("inGround") == 1;
if (nbt.hasKey("direction", 9))
{
NBTTagList nbttaglist = nbt.getTagList("direction", 6);
this.motionX = nbttaglist.func_150309_d(0);
this.motionY = nbttaglist.func_150309_d(1);
this.motionZ = nbttaglist.func_150309_d(2);
}
else
{
this.setDead();
}
}
/**
* Returns true if other Entities should be prevented from moving through this Entity.
*/
@Override
public boolean canBeCollidedWith()
{
return true;
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, float amount)
{
return false;
}
@SideOnly(Side.CLIENT)
public float getShadowSize()
{
return 1.0F;
}
@Override
public void setFire(int i)
{
}
}