package minefantasy.mf2.container;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import minefantasy.mf2.block.tileentity.TileEntityTanningRack;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerTanner extends Container
{
private TileEntityTanningRack tile;
private int lastProgress;
private int lastProgressMax;
public ContainerTanner(TileEntityTanningRack tile)
{
this.tile = tile;
for(int a = 0; a < 2; a++)
this.addSlotToContainer(new Slot(tile, a, 0, 0));
}
@Override
public void detectAndSendChanges()
{
for (int i = 0; i < this.crafters.size(); ++i)
{
ICrafting icrafting = (ICrafting)this.crafters.get(i);
if (this.lastProgress != (int)tile.progress)
{
icrafting.sendProgressBarUpdate(this, 0, (int)tile.progress);
}
if (this.lastProgressMax != (int)tile.maxProgress)
{
icrafting.sendProgressBarUpdate(this, 1, (int)tile.maxProgress);
}
}
this.lastProgress = (int)tile.progress;
this.lastProgressMax = (int)tile.maxProgress;
for (int i = 0; i < this.inventorySlots.size(); ++i)
{
ItemStack itemstack = ((Slot)this.inventorySlots.get(i)).getStack();
ItemStack itemstack1 = (ItemStack)this.inventoryItemStacks.get(i);
if (!ItemStack.areItemStacksEqual(itemstack1, itemstack))
{
tile.onInventoryChanged();
itemstack1 = itemstack == null ? null : itemstack.copy();
this.inventoryItemStacks.set(i, itemstack1);
for (int j = 0; j < this.crafters.size(); ++j)
{
((ICrafting)this.crafters.get(j)).sendSlotContents(this, i, itemstack1);
}
}
}
}
@Override
@SideOnly(Side.CLIENT)
public void updateProgressBar(int id, int value)
{
if (id == 0)
{
tile.progress = value;
}
if (id == 1)
{
tile.maxProgress = value;
}
}
@Override
public boolean canInteractWith(EntityPlayer p_75145_1_)
{
return this.tile.isUseableByPlayer(p_75145_1_);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer user, int currentSlot)
{
int slotCount = tile.getSizeInventory();
ItemStack itemstack = null;
Slot slot = (Slot)this.inventorySlots.get(currentSlot);
if (slot != null && slot.getHasStack())
{
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if (currentSlot < slotCount)
{
if (!this.mergeItemStack(itemstack1, slotCount, this.inventorySlots.size(), false))
{
return null;
}
}
else if (!this.mergeItemStack(itemstack1, 0, slotCount-1, false))
{
return null;
}
if (itemstack1.stackSize <= 0)
{
slot.putStack((ItemStack)null);
}
else
{
slot.onSlotChanged();
}
}
return itemstack;
}
}