package minefantasy.mf2.block.decor;
import minefantasy.mf2.block.tileentity.TileEntityTrough;
import minefantasy.mf2.item.list.CreativeTabMF;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockTrough extends BlockContainer
{
public static int trough_RI = 107;
public int capacity = 16;
public String name;
public BlockTrough(String name, Material material, int capacity)
{
super(material);
this.capacity = capacity;
this.setBlockBounds(0F, 0F, 0F, 1.0F, (7F/16F), 1.0F);
this.name=name;
GameRegistry.registerBlock(this, "MF_Trough_"+name);
setBlockName("trough"+name);
this.setHardness(1F);
this.setResistance(0.5F);
this.setCreativeTab(CreativeTabMF.tabUtil);
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public IIcon getIcon(int side, int meta)
{
return Blocks.planks.getIcon(side, 0);
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister reg)
{
}
@SideOnly(Side.CLIENT)
public int getRenderType()
{
return trough_RI;
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase user, ItemStack item)
{
int direction = MathHelper.floor_double((double)(user.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
}
@Override
public TileEntity createNewTileEntity(World world, int meta)
{
return new TileEntityTrough();
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer user, int side, float xOffset, float yOffset, float zOffset)
{
ItemStack held = user.getHeldItem();
TileEntity tile = world.getTileEntity(x, y, z);
if(tile != null && tile instanceof TileEntityTrough)
{
return ((TileEntityTrough)tile).interact(user, held);
}
return false;
}
}