package minefantasy.mf2.block.decor; import minefantasy.mf2.block.tileentity.TileEntityTrough; import minefantasy.mf2.item.list.CreativeTabMF; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class BlockTrough extends BlockContainer { public static int trough_RI = 107; public int capacity = 16; public String name; public BlockTrough(String name, Material material, int capacity) { super(material); this.capacity = capacity; this.setBlockBounds(0F, 0F, 0F, 1.0F, (7F/16F), 1.0F); this.name=name; GameRegistry.registerBlock(this, "MF_Trough_"+name); setBlockName("trough"+name); this.setHardness(1F); this.setResistance(0.5F); this.setCreativeTab(CreativeTabMF.tabUtil); } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @Override public IIcon getIcon(int side, int meta) { return Blocks.planks.getIcon(side, 0); } @Override @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister reg) { } @SideOnly(Side.CLIENT) public int getRenderType() { return trough_RI; } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase user, ItemStack item) { int direction = MathHelper.floor_double((double)(user.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; world.setBlockMetadataWithNotify(x, y, z, direction, 2); } @Override public TileEntity createNewTileEntity(World world, int meta) { return new TileEntityTrough(); } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer user, int side, float xOffset, float yOffset, float zOffset) { ItemStack held = user.getHeldItem(); TileEntity tile = world.getTileEntity(x, y, z); if(tile != null && tile instanceof TileEntityTrough) { return ((TileEntityTrough)tile).interact(user, held); } return false; } }