package minefantasy.mf2.block.refining;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import minefantasy.mf2.MineFantasyII;
import minefantasy.mf2.block.list.BlockListMF;
import minefantasy.mf2.block.tileentity.TileEntityCrucible;
import minefantasy.mf2.config.ConfigHardcore;
import minefantasy.mf2.item.ItemFilledMould;
import minefantasy.mf2.item.list.ComponentListMF;
import minefantasy.mf2.item.list.CreativeTabMF;
import minefantasy.mf2.knowledge.KnowledgeListMF;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.IIcon;
import net.minecraft.util.StatCollector;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class BlockCrucible extends BlockContainer
{
private Random rand = new Random();
public final boolean isActive;
private static boolean keepInventory;
public int tier;
public String type;
public BlockCrucible(String tex, int tier, boolean isActive)
{
super(Material.rock);
this.tier = tier;
this.type = tex;
this.isActive = isActive;
GameRegistry.registerBlock(this, "MF_Crucible"+tex + (isActive ? "Active" : ""));
setBlockName("crucible."+tex);
this.setStepSound(Block.soundTypeStone);
this.setHardness(8F);
this.setResistance(8F);
this.setCreativeTab(CreativeTabMF.tabUtil);
}
public boolean isAuto;
public BlockCrucible setAuto()
{
isAuto = true;
return this;
}
@Override
public void getSubBlocks(Item item, CreativeTabs tab, List list)
{
if(!isActive)
{
super.getSubBlocks(item, tab, list);
}
}
@Override
public TileEntity createNewTileEntity(World world, int meta)
{
return new TileEntityCrucible();
}
private static TileEntityCrucible getTile(IBlockAccess world, int x, int y, int z)
{
return (TileEntityCrucible)world.getTileEntity(x, y, z);
}
@Override
public void breakBlock(World world, int x, int y, int z, Block block, int meta)
{
if(keepInventory)return;
TileEntityCrucible tile = getTile(world, x, y, z);
if (tile != null)
{
int size = (!isAuto && ConfigHardcore.HCCreduceIngots) ? tile.getSizeInventory()-1 : tile.getSizeInventory();
for (int i1 = 0; i1 < size; ++i1)
{
ItemStack itemstack = tile.getStackInSlot(i1);
if (itemstack != null)
{
float f = this.rand .nextFloat() * 0.8F + 0.1F;
float f1 = this.rand.nextFloat() * 0.8F + 0.1F;
float f2 = this.rand.nextFloat() * 0.8F + 0.1F;
while (itemstack.stackSize > 0)
{
int j1 = this.rand.nextInt(21) + 10;
if (j1 > itemstack.stackSize)
{
j1 = itemstack.stackSize;
}
itemstack.stackSize -= j1;
EntityItem entityitem = new EntityItem(world, x + f, y + f1, z + f2, new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
if (itemstack.hasTagCompound())
{
entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy());
}
float f3 = 0.05F;
entityitem.motionX = (float)this.rand.nextGaussian() * f3;
entityitem.motionY = (float)this.rand.nextGaussian() * f3 + 0.2F;
entityitem.motionZ = (float)this.rand.nextGaussian() * f3;
world.spawnEntityInWorld(entityitem);
}
}
}
world.func_147453_f(x, y, z, block);
}
super.breakBlock(world, x, y, z, block, meta);
}
public static void updateFurnaceBlockState(boolean state, World world, int x, int y, int z)
{
int l = world.getBlockMetadata(x, y, z);
TileEntityCrucible tileentity = getTile(world, x, y, z);
keepInventory = true;
Block block = world.getBlock(x, y, z);
if(block != null && block instanceof BlockCrucible)
{
int blocktier = ((BlockCrucible)block).tier;
boolean auto = ((BlockCrucible)block).isAuto;
if (state)
{
world.setBlock(x, y, z, getActiveBlock(blocktier, auto));
}
else
{
world.setBlock(x, y, z, getInactiveBlock(blocktier, auto));
}
}
keepInventory = false;
world.setBlockMetadataWithNotify(x, y, z, l, 2);
if (tileentity != null)
{
tileentity.validate();
world.setTileEntity(x, y, z, tileentity);
}
}
private static Block getActiveBlock(int tier, boolean auto)
{
if(tier == 1)
{
return auto ? BlockListMF.crucibleauto_active : BlockListMF.crucibleadv_active;
}
return BlockListMF.crucible_active;
}
private static Block getInactiveBlock(int tier, boolean auto)
{
if(tier == 1)
{
return auto ? BlockListMF.crucibleauto : BlockListMF.crucibleadv;
}
return BlockListMF.crucible;
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int meta)
{
return side == 1 ? topTex : sideTex;
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer user, int side, float xOffset, float yOffset, float zOffset)
{
TileEntityCrucible tile = getTile(world, x, y, z);
if(tile != null)
{
ItemStack held = user.getHeldItem();
ItemStack out = tile.getStackInSlot(tile.getSizeInventory()-1);
if(held != null && held.getItem() == ComponentListMF.ingot_mould && out != null && !(out.getItem() instanceof ItemBlock))
{
ItemStack result = out.copy();
result.stackSize = 1;
tile.decrStackSize(tile.getSizeInventory()-1, 1);
ItemStack mould = ItemFilledMould.createMould(result);
if(held.stackSize == 1)
{
user.setCurrentItemOrArmor(0, mould);
}
else
{
--held.stackSize;
if(!world.isRemote)
{
EntityItem drop = new EntityItem(world, user.posX, user.posY, user.posZ, mould);
drop.delayBeforeCanPickup = 0;
world.spawnEntityInWorld(drop);
}
}
return true;
}
if(!world.isRemote)
{
user.openGui(MineFantasyII.instance, 0, world, x, y, z);
}
}
return true;
}
private IIcon sideTex, topTex;
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister reg)
{
topTex = isActive ? reg.registerIcon("minefantasy2:processor/crucible_top_active_"+type) : reg.registerIcon("minefantasy2:processor/crucible_top_"+type);
sideTex = reg.registerIcon("minefantasy2:processor/crucible_side_"+type);
}
@Override
@SideOnly(Side.CLIENT)
public Item getItem(World world, int x, int y, int z)
{
return Item.getItemFromBlock(getInactiveBlock(tier, isAuto));
}
@Override
public Item getItemDropped(int meta, Random rand, int fort)
{
return Item.getItemFromBlock(getInactiveBlock(tier, isAuto));
}
}