package minefantasy.mf2.block.refining;
import java.util.Random;
import minefantasy.mf2.block.tileentity.TileEntityBellows;
import minefantasy.mf2.item.list.CreativeTabMF;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/**
*
* @author Anonymous Productions
*
* Sources are provided for educational reasons.
* though small bits of code, or methods can be used in your own creations.
*/
public class BlockBellows extends BlockContainer
{
public static int bellows_RI = 105;
private Random rand = new Random();
public BlockBellows()
{
super(Material.wood);
GameRegistry.registerBlock(this, "MF_Bellows");
setBlockName("bellows");
this.setHardness(1F);
this.setResistance(0.5F);
this.setCreativeTab(CreativeTabMF.tabUtil);
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public IIcon getIcon(int side, int meta)
{
return Blocks.planks.getIcon(side, 0);
}
@SideOnly(Side.CLIENT)
public int getRenderType()
{
return bellows_RI;
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase user, ItemStack item)
{
int direction = MathHelper.floor_double((double)(user.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int i, float f, float f1, float f2)
{
TileEntityBellows bellows = (TileEntityBellows)world.getTileEntity(x, y, z);
if(bellows != null)
{
bellows.interact(player, 2F);
}
return true;
}
@Override
public TileEntity createNewTileEntity(World world, int meta)
{
return new TileEntityBellows();
}
@SideOnly(Side.CLIENT)
@Override
public void registerBlockIcons(IIconRegister reg){}
}