package minefantasy.mf2.block.refining; import java.util.Random; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import minefantasy.mf2.MineFantasyII; import minefantasy.mf2.api.knowledge.ResearchLogic; import minefantasy.mf2.api.tool.ILighter; import minefantasy.mf2.block.list.BlockListMF; import minefantasy.mf2.block.tileentity.TileEntityBloomery; import minefantasy.mf2.block.tileentity.TileEntityCarpenterMF; import minefantasy.mf2.item.list.CreativeTabMF; import minefantasy.mf2.item.tool.ItemLighterMF; import minefantasy.mf2.knowledge.KnowledgeListMF; import minefantasy.mf2.util.MFLogUtil; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.ItemFlintAndSteel; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ChatComponentText; import net.minecraft.util.IIcon; import net.minecraft.util.StatCollector; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public class BlockBloomery extends BlockContainer { public static int bloomery_RI = 109; private Random rand = new Random(); public IIcon bottomTex; public IIcon sideTex; public BlockBloomery() { super(Material.rock); GameRegistry.registerBlock(this, "MF_Bloomery"); setBlockName("bloomery"); this.setStepSound(Block.soundTypeStone); this.setHardness(8F); this.setResistance(10F); this.setCreativeTab(CreativeTabMF.tabUtil); } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @Override public TileEntity createNewTileEntity(World world, int meta) { return new TileEntityBloomery(); } private TileEntityBloomery getTile(IBlockAccess world, int x, int y, int z) { return (TileEntityBloomery)world.getTileEntity(x, y, z); } @Override public void breakBlock(World world, int x, int y, int z, Block block, int meta) { TileEntityBloomery tile = getTile(world, x, y, z); if (tile != null) { for (int i1 = 0; i1 < (tile.getSizeInventory()-1); ++i1)//breaking does not retrieve the result { ItemStack itemstack = tile.getStackInSlot(i1); if (itemstack != null) { float f = this.rand .nextFloat() * 0.8F + 0.1F; float f1 = this.rand.nextFloat() * 0.8F + 0.1F; float f2 = this.rand.nextFloat() * 0.8F + 0.1F; while (itemstack.stackSize > 0) { int j1 = this.rand.nextInt(21) + 10; if (j1 > itemstack.stackSize) { j1 = itemstack.stackSize; } itemstack.stackSize -= j1; EntityItem entityitem = new EntityItem(world, x + f, y + f1, z + f2, new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage())); if (itemstack.hasTagCompound()) { entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy()); } float f3 = 0.05F; entityitem.motionX = (float)this.rand.nextGaussian() * f3; entityitem.motionY = (float)this.rand.nextGaussian() * f3 + 0.2F; entityitem.motionZ = (float)this.rand.nextGaussian() * f3; world.spawnEntityInWorld(entityitem); } } } world.func_147453_f(x, y, z, block); } super.breakBlock(world, x, y, z, block, meta); } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer user, int side, float xOffset, float yOffset, float zOffset) { TileEntityBloomery tile = getTile(world, x, y, z); if(tile != null) { ItemStack held = user.getHeldItem(); //Hammer if(!user.isSwingInProgress && tile.tryHammer(user)) { return true; } //Light int l = ItemLighterMF.tryUse(held, user); if(!tile.isActive && !tile.hasBloom()) { if(held != null && l != 0) { user.playSound("fire.ignite", 1.0F, 1.0F); if(world.isRemote)return true; if(l == 1 && tile.light(user)) { held.damageItem(1, user); } return true; } } //GUI if(!world.isRemote && !tile.isActive && !tile.hasBloom()) { user.openGui(MineFantasyII.instance, 0, world, x, y, z); } } return true; } @Override public void onBlockClicked(World world, int x, int y, int z, EntityPlayer user) { TileEntityBloomery tile = getTile(world, x, y, z); if(tile != null) { if(user.swingProgress <= 0.1F) { tile.tryHammer(user); } } } @SideOnly(Side.CLIENT) @Override public void registerBlockIcons(IIconRegister reg){} @Override public IIcon getIcon(int side, int meta) { return BlockListMF.crucible.getIcon(side, 0); } @SideOnly(Side.CLIENT) public int getRenderType() { return bloomery_RI; } }