package minefantasy.mf2.block.refining;
import java.util.Random;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import minefantasy.mf2.MineFantasyII;
import minefantasy.mf2.api.knowledge.ResearchLogic;
import minefantasy.mf2.api.tool.ILighter;
import minefantasy.mf2.block.list.BlockListMF;
import minefantasy.mf2.block.tileentity.TileEntityBloomery;
import minefantasy.mf2.block.tileentity.TileEntityCarpenterMF;
import minefantasy.mf2.item.list.CreativeTabMF;
import minefantasy.mf2.item.tool.ItemLighterMF;
import minefantasy.mf2.knowledge.KnowledgeListMF;
import minefantasy.mf2.util.MFLogUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemFlintAndSteel;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.IIcon;
import net.minecraft.util.StatCollector;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class BlockBloomery extends BlockContainer
{
public static int bloomery_RI = 109;
private Random rand = new Random();
public IIcon bottomTex;
public IIcon sideTex;
public BlockBloomery()
{
super(Material.rock);
GameRegistry.registerBlock(this, "MF_Bloomery");
setBlockName("bloomery");
this.setStepSound(Block.soundTypeStone);
this.setHardness(8F);
this.setResistance(10F);
this.setCreativeTab(CreativeTabMF.tabUtil);
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public TileEntity createNewTileEntity(World world, int meta)
{
return new TileEntityBloomery();
}
private TileEntityBloomery getTile(IBlockAccess world, int x, int y, int z)
{
return (TileEntityBloomery)world.getTileEntity(x, y, z);
}
@Override
public void breakBlock(World world, int x, int y, int z, Block block, int meta)
{
TileEntityBloomery tile = getTile(world, x, y, z);
if (tile != null)
{
for (int i1 = 0; i1 < (tile.getSizeInventory()-1); ++i1)//breaking does not retrieve the result
{
ItemStack itemstack = tile.getStackInSlot(i1);
if (itemstack != null)
{
float f = this.rand .nextFloat() * 0.8F + 0.1F;
float f1 = this.rand.nextFloat() * 0.8F + 0.1F;
float f2 = this.rand.nextFloat() * 0.8F + 0.1F;
while (itemstack.stackSize > 0)
{
int j1 = this.rand.nextInt(21) + 10;
if (j1 > itemstack.stackSize)
{
j1 = itemstack.stackSize;
}
itemstack.stackSize -= j1;
EntityItem entityitem = new EntityItem(world, x + f, y + f1, z + f2, new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
if (itemstack.hasTagCompound())
{
entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy());
}
float f3 = 0.05F;
entityitem.motionX = (float)this.rand.nextGaussian() * f3;
entityitem.motionY = (float)this.rand.nextGaussian() * f3 + 0.2F;
entityitem.motionZ = (float)this.rand.nextGaussian() * f3;
world.spawnEntityInWorld(entityitem);
}
}
}
world.func_147453_f(x, y, z, block);
}
super.breakBlock(world, x, y, z, block, meta);
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer user, int side, float xOffset, float yOffset, float zOffset)
{
TileEntityBloomery tile = getTile(world, x, y, z);
if(tile != null)
{
ItemStack held = user.getHeldItem();
//Hammer
if(!user.isSwingInProgress && tile.tryHammer(user))
{
return true;
}
//Light
int l = ItemLighterMF.tryUse(held, user);
if(!tile.isActive && !tile.hasBloom())
{
if(held != null && l != 0)
{
user.playSound("fire.ignite", 1.0F, 1.0F);
if(world.isRemote)return true;
if(l == 1 && tile.light(user))
{
held.damageItem(1, user);
}
return true;
}
}
//GUI
if(!world.isRemote && !tile.isActive && !tile.hasBloom())
{
user.openGui(MineFantasyII.instance, 0, world, x, y, z);
}
}
return true;
}
@Override
public void onBlockClicked(World world, int x, int y, int z, EntityPlayer user)
{
TileEntityBloomery tile = getTile(world, x, y, z);
if(tile != null)
{
if(user.swingProgress <= 0.1F)
{
tile.tryHammer(user);
}
}
}
@SideOnly(Side.CLIENT)
@Override
public void registerBlockIcons(IIconRegister reg){}
@Override
public IIcon getIcon(int side, int meta)
{
return BlockListMF.crucible.getIcon(side, 0);
}
@SideOnly(Side.CLIENT)
public int getRenderType()
{
return bloomery_RI;
}
}